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Nomah (FE2 Artwork)
GameFire Emblem Gaiden
Fire Emblem: Awakening (SpotPass)
First SeenChapter 2: Celica's Departure (Joins in Chapter 4: The Land of Sorrow)
Starting ClassSage

“Right now, you are the only successor to the Zofian royal family's bloodline. You are the last hope of the people of Zofia. Don't try to do the impossible.”
—Nomah advising Celica to practice caution on her journey in Gaiden

Nomah (ノーマ Nōma, Norma in the Japanese version) is from Fire Emblem Gaiden. He is the wise sage who trained and raised Celica after Mycen sent Celica to the Novis Monastery to keep her safe. He initially briefs her on the dangers of Celica's journey. He joins at the beginning of Chapter 4 after going through a hidden passage in the Temple of Mila. After the war, he became the high priest of the united faith of Mila and Duma.

In GameEdit


Base StatsEdit

Starting Class
Sage FE2 Map IconSage
Level HP Str Skl Spd Lck Def Res Move
7 28 12 16 8 1 6 14 4
Magic Starting Item

Growth RatesEdit

HP S/M Skl Spd Luk Def Res
10% 10% 15% 15% 10% 10% 0%


Nomah is one of the weakest units in the game. He has good Skill and Resistance, but given the fact that Magic user's Accuracy rates are not affected by Skill, it only really helps boost his Critical strike chance. His Speed is quite low, a common problem among most Mage units in Gaiden. His low Speed combined with his low Luck, Evasion, Defense, and HP makes Nomah the most fragile unit in the entire game, a quality that seriously hurts his late game potential. He comes with Arrow, allowing him to deal respectable single attack damage, but he has to get close to the enemy to do so which is extremely dangerous for him. Even though he is capable of reasonably high damage, all other Mage units are capable of dealing more than him. He lacks Thunder, making him a strictly 2 range unit, and his spell list is more limited than any non-Villager Mage.

Still, he's not entirely without his uses. As with any character promoted to Sage, he can act as a healer with his Recover spell. He is capable of doing decent damage and finishing off enemy units at mid-level health, or weakening them considerably. However, you MUST ensure that nothing in the area can attack him or he is likely to die.

All in all, Nomah isn't really worth using. He's far too fragile and requires too much protecting for the least payoff. Any other ranged unit in the entire game will be preferable to him for one reason or another, so it's best for him to simply act as a backup healer or a battery for your better Mage units.


Base StatsEdit

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
Sage 15 52 7 29+7 35 24 7 19 31 6
Skill Weapon Starting Items
Magic +2Magic +2
MagiccryiconRally Magic
Renewal (FE13)Renewal
TomeIconFE13Tome - B
StaffIconFE13Staff - B
Bolganone FE13 IconBolganone*
Recover FE13Recover*

*Enemy only, joins unequipped


A Nomah is a Sage or Bishop that appears late in the game as a replacement for any unpromoted Curates or Clerics. They are practically weaker than they are if they are promoted, and only good for emergencies. In 6, this is particularly stressed, as Jodel, considered to be the Nomah of the game, is one of the only recruitable users of Light Magic in that game.

List of NomahsEdit

There are others who are considered Nomahs, but this is the generally agreed upon list.


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