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“They follow the Black Fang due south. Although the trail vanishes, Lyn uses her tracking skills, and the pursuit continues. The path leads up into Bern's impassable mountains. The peaks know no seasons, and the snow covers all in a bright blanket. In this land of blinding reflections, an ancient castle appears.”
—Opening Narration

Pale Flower of Darkness is Chapter 25 of Fire Emblem: The Blazing Blade in Eliwood mode and 27 in Hector mode.

  • Jerme's Map: To get Harken, you must NOT open more than 3 doors by the end of turn 9; to get Karel, you must open more than 3 doors by the end of the turn 9. You can recruit Harken with his lover Isadora, his lord Eliwood, Marcus, Lowen, Hector and Oswin while you can recruit Karel with your main lord or Lyn, depending on whether you are playing Hector's story or Eliwood's story. Harken is one of the stronger pre-promotes in the game, especially on hard mode, and joins with the game's only Brave Sword. Karel is a decent pre-promoted unit, but is overall worse than Harken, and joins with the arguably less useful Wo Dao, which is similarly a very rare weapon.
  • Kenneth's Map: To get Harken, you must defeat AT MOST 1 promoted magic enemy by the end of turn 9. To get Karel, you must defeat AT LEAST 2 magic promoted enemies by the end of turn 9. Kenneth and the general do not count for the promoted enemy counter. You can recruit them with the same people as mentioned in the above paragraph. They will also hold the same items as the other map.

Jerme Version[]

Initial Enemies[]

Total: 33

Reinforcements[]

Total: 19

  • Turn 3 north east: 2 Nomad L12 w/Steel Bow, 1 Nomad Trooper L5 w/Steel Sword, Steel Bow
  • Turn 6 south east: 1 Falcon Knight L5 w/Javelin, 1 Falcon Knight L5 w/Steel Lance
  • Turn 7 north west: 1 Wyvern Lord L8 w/Steel Lance, 2 Wyvern Rider L12 w/Steel Lance
  • Turn 9 north east: Karel/Harken, 2 Nomad L12 w/Steel Bow, 1 Nomad Trooper L5 w/Steel Sword, Steel Bow
  • Turn 13 north east: 1 Cavalier L12 w/Lancereaver, 1 Cavalier L12 w/Steel Sword, 1 Paladin L5 w/Lancereaver, Axereaver
  • Turn 15 north west: 1 Wyvern Lord L8 w/Steel Lance, 2 Wyvern Rider L12 w/Steel Lance
  • Turn 18 north east: 1 Cavalier L12 w/Lancereaver, 1 Cavalier L12 w/Steel Sword, 1 Paladin L5 w/Lancereaver, Axereaver

Items[]

Items dropped by enemy

  • Short Spear (Falcon Knight L5)
  • 4 Door Key (Hero L5, Paladin L5, Wyvern Lord L5, General L5)
  • 5 Chest Key (Sniper L5)

Items that you can steal from enemy

  • Door Key (General L5)
  • Antitoxin (Brigand L12)

Chest

Shops[]

  • None

Kenneth Version[]

Initial Enemies[]

Total: 25

Reinforcements[]

Total: 14

  • Turn 3-4, from the central west corner:
  • Turn 5, from the southeast Stairs:
  • Turn 7, from the north Stairs:
  • Turn 7, from the southeast Stairs:
    • 1 Shaman L12 w/ Flux
    • 1 Mage L12 w/ Thunder
  • Turn 7, from the southwest corner:
    • 2 Wyvern Rider L12 w/ Steel Lance
  • Turn 9, from the central western corner:
  • Turn 9, from the north Stairs:
    • 1 Mage L12 w/ Thunder
  • Turn 10, from the northwest corner:
    • Karel: Swordmaster L8 w/ Wo Dao OR Harken (Enemy): Hero L8 w/ Brave Sword

Chests[]

Shops[]

  • None

Trivia[]

  • In hard mode, there is a Myrmidon equipped with nothing but a horseslayer, a lance which he cannot use.
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