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Preference is a game mechanic introduced in Fire Emblem Echoes: Shadows of Valentia. Preference is a determining factor of how much Fatigue that Provisions can negate.

Food preferences can either cure more or cure less fatigue, depending on the unit's preference. A unit either dislikes, likes, loves, or is neutral on the flavor of a food.

  • Dislikes = Neutralx0.5
  • Neutral = No change in fatigue recovery
  • Likes = Neutralx1.5
  • Loves = Neutralx3.0

The flavors of food are plain, rich, sweet, bitter, meaty, rough, refined, tasty (all units love) and yucky (all units dislike).


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