Preference is a game mechanic introduced in Fire Emblem Echoes: Shadows of Valentia. Preference is a determining factor of how much Fatigue that Provisions can negate.

Food preferences can either cure more or cure less fatigue, depending on the unit's preference. A unit either dislikes, likes, loves, or is neutral on the flavor of a food.

  • Dislikes = Neutralx0.5
  • Neutral = No change in fatigue recovery
  • Likes = Neutralx1.5
  • Loves = Neutralx3.0

The flavors of food are plain, rich, sweet, bitter, meaty, rough, refined, tasty (all units love) and yucky (all units dislike).

This article is a stub. You can help Fire Emblem Wikia by expanding it.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.