“Avatar and company safely arrive in Notre Sagesse, only to discover that Hoshidan forces have beaten them there.”
Rainbow Sage (虹の賢者 Niji no kenja) is Chapter 11 of Fire Emblem Fates in the Conquest Version. As with all variations of this map, this chapter is segmented into six main rooms.
The script for this chapter can be found here.
|The following part of this article contains strategy; therefore, it is subjective, and may not work for everyone.|
Unlike the Birthright and Revelations variant of the Rainbow Sage, the enemy units are unpromoted.
However, players should be aware of the following:
- Each side room contains one type of enemy weapons (e.g a room full of yumis, etc.), so bring units that can beat them in the weapon triangle.
- However on Lunatic, one extra enemy using a different weapon style will be added into the room; a Diviner in Setsuna's room, an Oni Savage in Kaze's, an Archer in Azama's and a Ninja in Rinkah's room.
- Also on Lunatic, enemies will be given random skills, which you should be careful for. They don't apply to the playable characters (on other routes):
Players should check and take out enemies as quickly as possible. The middle room's units have different skills, however. The two paired up Samurai have both Lunge and Armored Blow, while the pair in the center both have Life and Death. The Ninja has Poison Strike and the Diviner has Malefic Aura.
Once this middle room is cleared, the last room left is Hinoka's room. None of the enemies, including Hinoka herself, can move. Simply defeat Hinoka, as the objective is to beat the enemy commander, although you should clear out the accompanying units for free experience before doing so.
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