In Path of Radiance, this skill increases the Strength, Speed, and Skill by 50% when its user has less than half of his/her maximum HP remaining. As Resolve is capable of positively affecting important stats such as Strength and Speed by a large extent, it is thus considered to be one of the best skills available in the game.
In Radiant Dawn, this skill increases Speed and Skill by 50% when its user has less than half of his or her maximum HP remaining. Interestingly, the English in-game description of the skill claims that it raises Strength, Skill, and Speed by 150% ("raise by one and a half times") when the unit has 20% or less of his or her HP. This is possibly due to a mistranslation. While this skill may not be as versatile as it is in Path of Radiance, it is still rather useful in boosting the statistics of certain weak characters.
|Effects||When the user's HP falls to less than 50%, his/her Strength, Skill and Speed are multiplied by 1.5.|
|Notes||Base skill of Tauroneo; Can be taught to units with the Resolve Scroll.|
|Effects||When the user's HP falls to less than 50%, his/her Skill and Speed are multiplied by 1.5.|
|Notes||Base skill of Tauroneo and Skrimir; Can be taught to units with the Resolve Scroll.|
- Resolve has an erroneous in-game description in Radiant Dawn. The game states that the skill activates when the user's HP is below 20%, whereupon his/her Strength, Speed, and Skill will increase by 1.5 times. However, in actuality, this skill activates at 50% or less of the user's maximum HP, alongside the fact that Strength is not increased.
- This could be attributed to the localization errors made from translating the Japanese version of the game, where Resolve does, indeed, require the user to be have 20% of his/her maximum HP remaining. Furthermore, the activation rate for this skill to activate is based on the user's Strength, which may or may not prove to be detrimental.