River of Regrets
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River of Regrets
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Contents |
Background
The Sacred Stones that defeated the Demon King radiate a constant and dazzling light. The Sacred Stones are the only power against the dark, the last hope of humanity. It is only natural that evil would seek to destroy the Sacred Stones... There can be no other force behind this attempt to gain the stones. A childhood friend appears before Ephraim.
The Sacred Stones that defeated the Demon King radiate a constant and dazzling light. The Sacred Stones are the only power against the dark, the last hope of humanity. It is only natural that evil would seek to destroy the Sacred Stones... There can be no other force behind this attempt to gain the stones. A childhood friend appears before Eirika.
Chapter Information
River of Regrets is Chapter 17 of Fire Emblem: The Sacred Stones.
Shops
- Armory: Iron Sword, Steel Sword, Lancereaver, Killing Edge, Iron Lance, Steel Lance, Axereaver, Killer Lance, Javelin, Iron Axe, Steel Axe, Swordreaver, Killer Axe, Hand Axe, Iron Bow, Steel Bow, Killer Bow
- Shop: Thunder, Elfire, Shine, Divine, Flux, Nosferatu, Heal, Mend, Restore, Elixir, Pure Water, Antitoxin
Enemy Reinforcements
- Turn 3: 2 Wyvern Riders from the north west
- Turn 4: 3 Druids by the castle's front and 2 Cavaliers from the western forts
- Turn 5: 2 Wyvern Riders from the north west
- Turn 6: 3 Druids by the castle's front and 2 Cavaliers from the western forts
- Turn 7: 2 Wyvern Riders from the north west
- Turn 8: 3 Druids by the castle's front and 2 Cavaliers from the western forts
- Turn 9: 2 Wyvern Riders from the north west
- Turn 10: Paladin and Great Knight pair from the western forts
- Turn 11: 2 Wyvern Riders from the north west
- Turn 12: Paladin and Great Knight pair from the western forts
- Once you get close to Lyon, Warrior reinforcements appear from the south eastern forts, one turn later (for 5 turns)
Tips
- Send a strong axe user, preferably Ross as a berserker, across the river to the north where you start. Have him stay in either the woods or in the mountains near the two forts.
- Send a strong magic user to take out the mages and sage in the island.
- Have a flying unit go take out the heroes to the east of the start point. Preferably a flying unit that can use swords.
- Have your unit with the highest avoid, probably Joshua, take out the druids near Lyon
- Keep a healer near whoever is attacking Lyon. Try to use a unit that has enough avoid to dodge Lyon's attack instead of someone with high resistance, since they are usually magic users and Lyon has higher resistance than defense.
Steal
The beserker north of your starting position has a dragonshield.
One of the Valkyries to the west has an elixir.
Extras
- Just as in Victims of War, rescuing all of the river people gets you a reward. In this case it is a Rescue Staff.
| Previous chapter: Ruled by Madness | River of Regrets | Next chapter: Two Faces of Evil |
