- Mercenary: Available automatically from the start of Young Knights, then appears in the Mercenary Guild.
- Permanent: Raise her level to 10 or higher and her happiness to 11 or higher to unlock her personal mission A Knight's Pride; complete it and she will join permanently at the end of of the mission.
|HP||Str||Mnd||Agl||Def||Sword||Spear||S Shield||(M Shield)|
Support Relationships Edit
Ruby is the worst mounted unit in the game. Although her base stats are on par with those of Reese, Leon, and Adel, her starting weapon skills are horrible and she lacks an excellent starting skill that they have; Axebreaker is somewhat of a mixed bag early on, as it indirectly helps her build her sword and spear skills against the numerous axe units in the earlygame, but also makes it harder for her to raise her shield skill. In contrast to her companion Arthur, Ruby's strength is rather low, both in base and in growth, which can cause her to run into damage issues throughout the game.
Ruby is not without her positive qualities, however. While her base weapon skills are low, her growths in those areas are extremely high, causing her accuracy to be progressively less of an issue (and eventually a non-issue altogether). As a female, she has access to the powerful Ladyblade and her access to spears in conjunction with her horse makes her lower strength less of an issue. Her faster leveling speed also allows quicker access to progressively stronger and more accurate weapons, of which she gets a large variety of. Axebreaker gradually grows more useful as the game progresses as well, especially once Armor Knights, Gigas Knights, and Axe Knights start becoming more frequent. Her high speed will likely make her one of the earlier mounted units that can cut-through 1 range enemies, and synergizes well with Adept once she learns it, eventually giving her decent (though not exceptional) offense. Finally, she has a two-way support with Clifford, which provides one of the stronger support bonuses in the game.
However, most of Ruby's strongest moments are in the lategame, after her promotion. Before this, Ruby primarily engages in self-improvement, making her easily replaceable. Even in the lategame, Ruby still has trouble standing out from the crowd, as her notable niches are covered by several other units. This is especially noticeable once Alvina joins, who is very similar to a trained Ruby.
Overall, Ruby is a mediocre to below-average unit; a jack-of-all-trades, master-of-none. The primary reason to train Ruby is to permanently recruit Clifford, who is one of the best units in the game. It's not difficult to find things for her to do if the player wishes to keep using her but if they don't, she can safely be benched once her father is recruited.
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