Fandom

Fire Emblem Wiki

Saizo vs. Saizo

5,307pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Need an Image!
Wyvernrider animation This article is in need of an image. Remove this template when an image has been added. If you are unsure whether or not an image is appropriate, please discuss it on the Talk Page.

“Saizo worries about whether his son is taking his training seriously and hurries to his Deeprealm to see. The reunion causes challenges in their relationship.”
—Opening narration

Saizo vs. Saizo (The Family Name of Saizou in the Japanese version) is Paralogue 9 of Fire Emblem Fates.

TranscriptEdit

The script for this paralogue can be found here.

Dragon VeinEdit

Utilizing the Dragon Vein on this map will cause the walls to collapse.

StrategyEdit

Subjective
Secret Book (Artwork) The following part of this article contains strategy; therefore, it is subjective, and may not work for everyone.


Unlike other chapters, the objective in this chapter is to defeat (or capture) Funke before Asugi escapes the map. Players will need a Royal unit to make progress on the map, as the Dragon Vein is a very important factor to beat this paralogue. It will destroy a section of the wall, allowing your units to take drastic shortcuts to reach Funke; if you do not wish to break the walls, bring a unit with Locktouch so they can open the doors for you. However, this will take much longer than using the Dragon's Vein, so this is not recommended.

Asugi starts just east of your starting position in a locked room. He will use his Locktouch to open the doors in his path and attempt to escape. There are three doors blocking his path in a zig-zag formation, so he will take a while to escape due to being an unpromoted unit. As he is an allied unit, this is even further complicated because of the presence of two units right outside the last door.

Funke is able to move normally, so once he is within reach of your units, lure him towards you. Immediately dispatch or capture him as any further moves can result in Asugi being killed by the enemy outside the third door. Once Funke is killed/captured, the paralogue ends immediately.

Enemy ReinforcementsEdit


This article is a stub. You can help Fire Emblem Wikia by expanding it.


Previous chapter:
A Great Hunt
Saizo vs. Saizo Next chapter:
Hunter & Prey

Also on Fandom

Random Wiki