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“I owe my life to you all, and to my brother...I swear to you and him...I will make the most of it.”
—Say'ri after learning the truth about Yen'fay

Say'ri (サイリ Sairi, Sayri in the Japanese version) is a playable character in Fire Emblem Awakening

She is voiced by Stacy Okada in the English version and by Seiko Yoshida [1] in the Japanese version.


Say'ri is a princess of Chon'sin, a small nation in Valm. She seems different from the people of Ylisse and has an old fashioned look. She has a strong personality and always gets to the point. She adores her brother, Yen'fay, but fights against him. She also holds a grudge against Excellus. She is the best skin diver in the army. Her birthday is January 11.

Say'ri lived a happy life in Chon'sin until the day Walhart invaded Chon'sin and killed her parents. Say'ri was devastated by this event and was shocked when Yen'fay did not seem fazed by it. Say'ri left Chon'sin after her brother decided to ally with Walhart.

Say'ri gathers members to form small resistance across Valm to combat the Valmese army. Say'ri eventually meets The Voice of the Divine Dragon, Tiki. Later, Say'ri is cornered by Walhart's men in Valm harbor, but is rescued by the timely appearance of Chrom's army who had just begun their invasion of Valm. United by their common goal, Say'ri joins the Ylissean forces. Say'ri leads Chrom's army to the Mila Tree where she introduces Chrom to Tiki.

After the victory in Steiger Fortress, Say'ri learns that the diversion forces sent up to the north to Valm as well as the south in Chon'sin were decimated by Walhart and her brother, Yen'fay's armies. Deciding to attack one of the main forces behind the Valm forces, Say'ri and Chrom's army head off to The Demon's Ingle, a volcano. They are greeted by the army led by Yen'fay. Should Say'ri battle Yen'fay, Say'ri declares that she cannot forgive her brother for doing nothing as their country was destroyed by Walhart and as their parents were killed. Most importantly, she could not forgive him for aiding the very man responsible for all of this. After defeating her brother, Say'ri notices that Yen'fay did not fight seriously and was defeated far too easily. Yen'fay is happy to know that Say'ri will be kept safe by her newfound allies, and succumbs to his wounds without telling her why he allied with Valm. After the battle, Excellus warps in to tell Say'ri that Yen'fay allied with Valm to protect her. As long as Yen'fay fought for Valm, they would not kill Say'ri, no matter how much she fought against Valm. Happy to see Say'ri's horrified face after learning the truth, Excellus warps away.

Remorseful for her actions and her past feelings toward her brother, Say'ri resolves to continue with Chrom's army to take down Walhart, once and for all. After Walhart is defeated after a long battle at Valm Castle, Say'ri recovers the Gemstone Vert and gives it to Chrom so he can perform the Awakening Ceremony with the Fire Emblem, now with 4 of the 5 gems. Say'ri accompanies Chrom for the rest of his journey.

In Paralogue 21, Chrom and his army arrive at the Warriors' Tomb, the gravesite for many past Chon'sin warriors. Rumors recently spread that people have seen her deceased brother, Yen'fay there. It turned out that the rumors were true and Say'ri is reunited with her brother, however the Yen'fay at the Tomb is not the same one that was killed at the Demon's Ingle. Say'ri learns that this Yen'fay is one from another timeline, a timeline where she was killed rather than him. Say'ri reveals her enduring guilt for killing Yen'fay in the current timeline while Yen'fay feels the same for letting Say'ri be killed because of his weakness in his timeline. Yen'fay decides to join the army to protect Say'ri this time, when he could not before.

After the war, Say'ri returns to Chon'sin and works alongside others to restore peace to Valm, though she is occasionally seen visiting Yen'fay's grave.

In GameEdit

Base StatsEdit

Starting Class
FE13 Say'ri Swordmaster Map SpriteSwordmaster
Level HP Str Mag Skl Spd Lck Def Res Mov
1 39 17 7 23 26 20 12 10 6
Skills Weapon Starting Items

Avoid +10Avoid +10
Vantage (Kakusei)Vantage

SwordIconFE13Sword - B

Concoction FE13 IconConcoction

Starting Class
FE13 Say'ri Swordmaster Map SpriteSwordmaster
Level HP Str Mag Skl Spd Lck Def Res Mov
1 41 18 7 24 27 21 13 11 6
Skills Weapon Starting Items

Avoid +10Avoid +10
Vantage (Kakusei)Vantage

SwordIconFE13Sword - B

Concoction FE13 IconConcoction

Starting Class
FE13 Say'ri Swordmaster Map SpriteSwordmaster
Level HP Str Mag Skl Spd Lck Def Res Mov
1 43 19 7 26 29 22 14 12 6
Skills Weapon Starting Items

Avoid +10Avoid +10
Vantage (Kakusei)Vantage

SwordIconFE13Sword - B

Concoction FE13 IconConcoction

Growth RatesEdit

HP Str Mag Skl Spd Lck Def Res
90% 55% 20% 65% 65% 45% 40% 40%

Maximum Stat ModifiersEdit

Str Mag Skl Spd Luk Def Res
+1 -1 +1 +1 -1 0 +1


See also: Say'ri/Supports
  • Tiki
  • The Avatar (Can marry a Male Avatar)
  • Morgan (Only if Say'ri is her mother)

Class SetsEdit

Class Sets
Base Classes Possible Promotions


Base ClassEdit

Say'ri comes into the game about half-way through the storyline. Luckily her stats are around the same as most of the army at that time as promotion should only have just started by then. She also gets increased starting stats in higher difficulties, thus boosting her power as a unit. Compared to her fellow first generation Swordmaster counterpart, Lon'qu, Say'ri has better defensive growths than him but is slightly lacking in speed and skill, two stats associated with her base class. However, her growths in these stats are still high enough to get a boost in nearly every level up. However, Say'ri is held back due to the fact that she cannot support with as many people as Lon'qu can. She will need to pair up with Tiki or the Avatar (and Morgan if Say'ri is her mother) to get a Dual Support boost. Say'ri starts off with Avoid +10 and Vantage which can both help her train. After 4 level ups, Say'ri will learn her attacking skill Astra, perfect for her to nail elusive enemies and even pile damage with Killing Edges. At level 15, Say'ri will learn Swordfaire, giving her a good boost in strength due to her strength growth at only 55%, may leave her strength a little low. If Lon'qu has not been used by Chapter 15, Say'ri makes a decent replacement as a Swordmaster counterpart.

Say'ri already starts off with Myrmidon skills, but she can shift into Assassin at Level 10 to acquire some more skills and her Skill growth rate goes up by 5%. She also gains another weapon to use in Bows.


Say'ri's reclass options are the Pegasus Knight and Wyvern Rider classes. As a Pegasus knight class, Say'ri can feel right at home with good speed and skill growths, perfect for her Swordmaster class. Her caps are near identical to Cordelia aside from a slightly lower speed and skill stat in all forms of the Pegasus Knight class. However, Say'ri should not need to be in the Falcon Knight class as Lancefaire is useless outside of this class set and Bride if the player has the DLC for it. Rally Speed and Rally Movement are good if you plan on making her a support unit though. As a Dark Flier Say'ri, will gain Galeforce which is a moderately useful skill for her to clear maps and deal with multiple ranged units if your ranged swords (Amatsu and Ragnell) runs out. Say'ri will need to have some wariness to Archers and Wind Magic in these classes, but with her modest skill, speed, and defensive stats, Say'ri should be just fine.

In the Wyvern Rider line class, aside from speed and resistance, Say'ri's growths are lower than Cherche's. Like the Pegasus Knight class, Say'ri will need to watch for Archers and Wind magic, on top of Wyrmslayers. Nevertheless, Say'ri is a modestly good Wyvern Rider. Say'ri can amass a large number of supportive skills including Lancebreaker and Swordbreaker to become an anti-weapon unit. Lancebreaker in particular will help with Say'ri as a Swordmaster to deal with enemy lance users trying to wear her down. Deliverer and Quick Burn are also utility skills to consider for the final build if the player requires one of these.


Event TilesEdit

  • "From whence did this come?" (item)
  • "I have taken up the study of politics. I must do all that I can to help lead my people." (exp)
  • "I train with every free moment, yet still it does not suffice." (weapon exp)

Relationship TilesEdit

Asking - NormalEdit

  • "If I may ask, how do you spend your idle hours in camp?" (free time)
  • "Have you any dreams? It need not always be distressing to ponder the future." (dreams)
  • "Our foes have grown strong of late. Mayhap we could join our might in the next battle." (team up)
  • "Zounds! You look spirited. Did you steal off last night for a bit of secret training?" (happy)

Replying - NormalEdit

  • "I perform what services I can for the Ylissean army. 'Tis the least I can do." (free time)
  • "Very well. I am not too proud to accept the help, nor offer mine in return." (team up)
  • "Nay. I was simply remembering more joyful times in Chon'sin." (happy)
  • "I dream of restoring Chon'sin to glory." (dreams)

Asking - MarriedEdit

  • "Vow to me that you will stay alive, my love. I have lost too many companions already." (promise)
  • "I must confess, Avatar, you have stolen my heart anew with your bravery." (compliment)
  • "I find my thoughts wandering to you of late. You have captured my heart utterly." (love)
  • "What are you hiding there, Avatar? My sharp eye detects a prize." (gift)

Replying - MarriedEdit

  • "Aye, I swear it. I know too well the pain of being left behind." (promise)
  • "Fie! Must you toss those words about so idly? I am not used to such compliments." (compliment)
  • "Shh! These whisperings of love out to be saved for a more...private place." (love)
  • "I bought you some cakes. ...Oh, fie! Just eat them and stop glaring." (gift)

Asking - ChildEdit

  • "Morgan, will you not train with me? I long to see what you can do." (train)
  • "Morgan, might I get you aught you need? My daughter deserves the best." (gift)
  • "Morgan, are you unwell? You have an air of fatigue about you." (concern)
  • "How strange it is to learn I have a daughter, Morgan. Can you tell me of the future." (story)

Replying - ChildEdit

  • "Aye, that’s the spirit. But I must prepare myself before facing my own blood!" (train)
  • "Then set aside some time for us to talk. We spend too much time training and fighting." (gift)
  • "Worry not! I’ve no troubles I cannot overcome on my own." (concern)
  • "I would not know where to begin, but I agree—‘tis a conversation to be had. Let me share one lesson I have learned: trust your family, no matter what. I was forced to turn my blade upon my brother: I do not wish the same for you." (story)

Asking - Yen'fayEdit

  • "Brother, do you have any dreams?" (dreams)
  • "Brother, let us join our blades in the coming battle." (team up)
  • "Brother, I can see you are in high spirits. It pleases me to see you at peace again." (happy)
  • "Brother, how do you pass the hours when the fighting has subsided?" (free time)

Replying - Yen'fayEdit

  • "I dream of restoring Chon'sin to glory. We share one dream, brother." (dreams)
  • "I aid Chrom in what ways I can. 'Tis the least I can do." (free time)
  • "Aye, verily. Mayhap you are not the same Yen'fay, but you are still flesh and blood." (happy)

Level UpEdit

  • "Rarely have I felt such a surge of strength!" (6+ stats up)
  • "I shall use this power for the people!" (4-5 stats up)
  • "I must do more!" (2-3 stats up)
  • "Fie! I've little to show for my effort." (0-1 stat up)
  • "I´ve come this far with the help of my friends." (0-1 stat up, most stats maxed)

Class ChangeEdit

  • "Every sword must be tempered in its time."


  • "Forgive me... I know these funds belong to Ylisse." (buying)
  • "Mayhap I have a thing or two we could put to market." (selling)
  • "Aye, a sharp weapon is second only to a sharp wit." (forging)



  • "The fates favor me, it seems. Today I feel ready to cut down the fiercest enemies." (surge)
  • "How to proceed? ...What would my brother do?" (misc)

Greetings - NormalEdit

  • "Good morrow, Avatar. See anything on your rounds?" (morning)
  • "Hello, Avatar. How rare to find you here." (midday)
  • "Good even to you, Avatar. Will you be retiring for the night?" (evening)
  • "Hello, Avatar. Your diligence at all hours is truly humbling." (night)
  • "I hear it is your birthday, Avatar. May it be a splendid one." (Avatar's birthday)

Greetings - MarriedEdit

  • "Well met, Avatar. The morning air is bracing, is it not?" (morning)
  • "Well met, Avatar. What are your intentions for the day?" (midday)
  • "Well met, Avatar. The stars are so lovely tonight." (evening)
  • "Well met, Avatar. Sleep well tonight." (night)
  • "I hear it's your birthday, Avatar. Shall we celebrate together? (birthday)


The upright and dignified princess of the Chon'sin dynasty. Her old-fashioned speech and manners set her apart from the Ylisseans. She loves her brother Yen'fay fiercely. The most talented skin diver. Born on January 11th.

Help DescriptionEdit

The eloquent, high-spirited princess of Chon'sin.


“(Giggles) To think my greatest joy would be found within this chaos, your heart and mine shall be bound forever.”
—Say'ri's confession quote

Final ChapterEdit

“Aye, awaken! You cannot leave now, with my debt to you unpaid!”
—Say'ri's final chapter quote.

“Chon'sin's struggle has ended. Mercy on you all, my good friends.”
—Say'ri's quote after Grima was defeated by Chrom

“Come with me to Chon'sin, Avatar! Let us watch the blossoms return. We have still many years yet to fill with happy memories.”
—Say'ri reassuring the Avatar for their choice if she is his wife.

“I swear my life and blade to defend this future you have won, Avatar. If you can hear me, swear that you will help me do so!”
—Say'ri's quote after the Avatar's sacrifice of killing Grima

DLC Pre-BattleEdit

The Golden Gaffe Pre-BattleEdit

“Are you the fiend who robbed Lady Lissa and Sir Frederick? Aye, you are, I wager. Stealing is a weighty crime... Unless 'tis me stealing back from your broken corpse!”
—Say'ri's pre-battle quote.

EXPonential Growth Pre-BattleEdit

“I see corpses walk even in the Outrealms. What tricks do the dead know here, I wonder? Perhaps my blade can find the answer.”
—Say'ri's pre-battle quote.

Infinite Regalia Pre-BattleEdit

“'Tis a cruel thing to wake the dead from their rest and bid them fight again. Had your creators no regard for your honor? For your families? I bear you no ill will. I shall grant you your freedom...”
—Say'ri's pre-battle quote.

Death's Embrace Pre-BattleEdit

“Forcing people to fight like this is an unforgivable desecration of the dead! The pain must be excruciating to both body and spirit alike... Forgive me, tormented soul, but this is the only way I know to end your pain...”
—Say'ri's pre-battle quote.

Five-Anna Firefight Pre-BattleEdit

“Seeing all this makes my mind wander back to the volcano in my homeland. 'Twas a place much like this where my brother taught me the ways of the sword... Ah, but this is no time to get lost in reverie. Come. Let us do what we must.”
—Say'ri's pre-battle quote.

Roster Rescue Pre-BattleEdit

“I have, on occasion, had the chance to view the roster while assisting Avatar. I cannot say I saw anything that justifies this desperate attempt to reclaim it... But alas, if it is important to the group, it is important to me. Now hand it over!”
—Say'ri's pre-battle quote.

Summer Scramble Pre-BattleEdit

“The ocean here is beautiful. It reminds of the sea in Chon'sin. I'd head to the shore each day to try to catch the best fish I could for Yen'fay... *Sniff* I do miss him dearly. But I shan't allow any foe to witness such weakness!”
—Say'ri's pre-battle quote.

Hot-Spring Scramble Pre-BattleEdit

“Bathing together in the springs seems to be a tradition in this land as well. The thought alone brings me back to my beloved Chon'sin... *sniff* I...I'm not... It's just... Oh, fie! 'Tis just the steam in my eyes, I swear!”
—Say'ri's pre-battle quote.

In BattleEdit

Support BoostEdit

  • "Stay together."
  • "It begins."
  • "My strength is yours!"
  • "En garde!"
  • "Be ready!"
  • "Keep your wits about you!"
  • "There is hope!"
  • "Fight and live!"

Dual StrikeEdit

  • "Allow me!"
  • "Come!"
  • "Heh."
  • "Face us both!"
  • "My turn!"

Dual GuardEdit

  • "I am here!"
  • "No!"


  • "Submit!"
  • "Guide me!"
  • "Die!"
  • "Now!"

Enemy DefeatedEdit

  • "A fight well won."
  • "Victory."
  • "Farewell."

Partner Defeated EnemyEdit

  • "I am indebted."
  • "My gratitude."
  • "Mercy friend."

Defeated By EnemyEdit

  • "Ngh, fie on me."


“I cannot die here.... Not when salvation has just arrived!... I must find shelter and weather this battle...”
—Say'ri's retreat quote in Chapter 15

“Gah... No... I can't die here! Not now! Chrom, Avatar... I'm sorry, but I must withdraw...”
—Say'ri's retreat quote (classic mode)

“I cannot die yet. My country needs me... I shall retreat, and fight another day.”
—Say'ri's retreat quote (casual mode)

Possible EndingsEdit

Say'ri - Blade Princess (剣姫 Kenki lit. Sword Princess)

After returning to Chon'sin, Say'ri worked tirelessly with the other dynasts to secure a peaceful future for the Valmese continent. She was occasionally seen visiting her brother Yen'fay's grave.
Say'ri and the Avatar
Many wrote of Avatar's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Say'ri, above all else.

Non-Canon AppearancesEdit

Fire Emblem 0 (Cipher)Edit

Say'ri is illustrated in the trading card game Fire Emblem Cipher with the following cards:


  • Say'ri shares her English voice actress, Stacy Okada, with Cynthia.
    • She also shares her Japanese voice actress, Seiko Yoshida, with Noire.
  • In her evening barracks line, she says "Good even to you, Avatar. Will you be retiring for the night?" While it may look like a translation error at first, "even" was sometimes used for "evening" in Early Modern English. One example of this occurs in Shakespeare's Hamlet, where in Act 1, Scene 2, Hamlet greets the soldier Barnardo by saying "Good even, sir".
  • Say'ri's official artwork depicts her wielding a Killing Edge.
  • Say'ri makes a cameo appearance on one a promotional Tiki card for Fire Emblem 0 (Cipher).


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