“Hey. Where are you going? Come on. Over here, over here! Lord Hector said you have to stay by my side, no matter what, right? I am a sweet, helpless little cleric... You have to protect me!”
—Serra to Matthew in The Blazing Blade

Serra is a playable character from Fire Emblem: The Blazing Blade. She is a high-maintenance cleric who is a member of the St. Elimine Church, and believes she deserves praise from everyone around her. Serra is sixteen years old in Lyn's story and seventeen years old in Eliwood's and Hector's story.


Serra's past is never fully elaborated on, but it is known that she was born in Etruria, and for reasons unknown was raised in a scanty St. Elimine convent near the Etrurian/Ostian frontier, where she studied the teachings of St. Elimine. During her childhood, she was greatly neglected and badly mistreated, a miserable past that would contribute to her personality later on. Eventually, she became a cleric and entered service with Ostia.

Lyn's StoryEdit

Journeying to Ostia with her less-than-enthusiastic escort, Erk, Serra becomes entangled with Lyn's group on the border between Sacae and Lycia. Much to the displeasure of her escort, Serra joins Lyn on her quest to reunite with her grandfather. After Lundgren is killed and Caelin's monarchy restored, Serra and Erk depart, and both part ways at Ostia. If Serra is attacked and defeated by an enemy in Chapter 5, she will instead send Erk with Lyn, stating that she is too hurt to continue, staying behind alone to wait for her wounds to heal.

Eliwood and Hector's StoryEdit

Serra is encountered again in Lycia, as part of Hector's group. Seeing Eliwood and his knights harassed by bandits, Hector orders her and Matthew to stay back while he and Oswin assist Eliwood. Serra, along with Hector's group, then joins up with Eliwood's party.

In Chapter 15E/16H, Serra can speak to Lyn, where, true to her misplaced pomposity, she will declare her all-too-noble intention to save Lyn. At this stage, Serra also establishes that she considers Lyn to be a dear friend.

Thereafter, Serra accompanies Eliwood, Hector and Lyn on their quest to first locate Eliwood's father Lord Elbert and later defeat Nergal and his morphs.

At the end of this journey, Serra returns to Ostia and relaxes. Depending on her supports, Serra could potentially be paired up with Erk, Matthew or Oswin.


Due to her misfortunes as a child, Serra develops a high-maintenance, egotistical, and somewhat cowardly personality, one coupled with a talkative inclination. In the story and most of her support conversations, her unrestrained behavior is the main irritation for most of the characters. But for some characters like Matthew, she eventually reveals her vulnerable side, where she drops her princess-like façade to reveal a fragile psyche, pointing towards the fact that her personality is just a way for her to get attention, something that she longed for but never got as a child.

Serra also shares a rather amusing one-sided "rivalry" with Lucius in their support conversations. She mistakes Lucius for an exceptionally beautiful woman and treats him with disdain and jealousy at first, although both eventually become fast friends after she learns that their upbringing is similar.


Fire Emblem: The Blazing BladeEdit

Description: A cleric in service to House Ostia. Headstrong and bold.

Base StatsEdit

Starting Class Affinity
FE7 Cleric Map Sprite Cleric GBAThunder Thunder
Level HP Str Skl Spd Lck Def Res Con Mov
1 17 2 5 8 6 2 5 4 5
Weapon Starting Items

Staff Staff - D


Growth RatesEdit

HP S/M Skl Spd Lck Def Res
50% 50% 30% 40% 60% 15% 55%


See also: Serra/Supports

Promotion GainsEdit

Item Required Promoted Class
Guidingring Guiding Ring or Earthseal Earth Seal FE8 Female Bishop Map Sprite Bishop
Level HP Mag Skl Spd Def Res Con Mov
1 +3 +1 +2 +1 +2 +2 +1 +1
Weapon Ranks
LightD Staff+40


Serra is your first Cleric and healer to join you in the entire game, which is pretty useful since most of your unpromoted units will be rather frail early on and appreciate her healing at any time. As a unit that cannot attack at all, she should be kept far away from combat all the time upon promotion, which is further emphasized by her horrible durability against physical attacks. This also makes most of her stats pretty redundant for most of the time, but her low base magic is remarkable nonetheless, since it keeps back her magic stat despite her good magic growth rate, especially considering she only gains 1 additional point of magic when she promotes to Bishop. Her speed, resistance and luck bases and growths are pretty decent though, means she can actually double enemies when being promoted to help her rather low attack power (which helps a suprisingly lot due to the low resistance of non-magical enemies) and that her avoid helps regarding her frailness.

Since you won't have a lot deployment slots to spare and fielding staff users makes most chapters a lot easier, it's natural that you'll try to promote Serra as early as reasonably possible so she can actually fight enemies back while supporting your army with staffs. Same goes for Priscilla, who comes with the advantage of being mounted and getting access to the stronger Anima magic tomes. Serra also gets overshadowed by Lucius when he promotes to Bishop, since he'll have a lot more magic and a better light magic rank than her while also gaining a high staff rank. However, Serra has small advantages of her own, one being her high availability allowing her to easily reach promotion before Priscilla does, the other one being her staff utility itself, which means she doesn't need to compete with your strong earlygame units for gaining kills and gains exp through heals instead. While these two points are pretty much meaningless for the later chapters, this makes it not unlikely that both Priscilla and Lucius struggle to reach level 10 by the time you get to choose to promote Serra with one of your first Guiding Rings, making her hardest competitors for promotion units like Canas and Erk, who'll lack her possibility to wield high rank staffs for a Long time even when promoted.

To sum it up, while Serra will be most likely outclassed by most other units with good staff utility long term, she can easily accumulate exp early on, contributing by healing your units during the more difficult earlygame, and thus end up being one of your most attractive targets for your early Guiding Rings later on. Since there are still plenty of those to obtain later on, you shouldn't hesitate to promote and make good use of her when it can make your life easier around midgame.; and even if you decide to not use her a lot and give her promotion to another magic user instead, you can make use of her staff utility regardless during lategame, making Serra an overall decent unit throughout the game.

Serra also fits the Lena archetype, due to her relationship with the thief Matthew.

Fire Emblem AwakeningEdit


Starting Class
FE13 NPC Generic Cleric Map SpriteCleric
Level HP Str Mag Skl Spd Lck Def Res Mov
14 23 1 11 13 16 14+4 6 13 5
Skills Weapon Starting Items

Miracle (FE13)Miracle
Luck+4Luck +4

StaffIconFE13Staff - C

Physic FE13 IconPhysic*

*Enemy only, joins unequipped

Fire Emblem HeroesEdit

Outspoken Cleric
Cleric who thinks less of others, more of herself. Serves Hector, brother of the Marquess of Ostia. Appears in Fire Emblem: The Blazing Blade.

Base StatsEdit



Title Group
Heroes Serra Sprite (3*)
Outspoken Cleric
Heroes Infantry Infantry
Level HP Atk Spd Def Res
Skills Weapon

FEH skill support Mend
FEH skill special Swift-Winds Balm

FEH Staff Staff




Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Assault - 10 2 - 50 - -
FEH skill offense Absorb - 4 2 Recovers HP = 50% of damage dealt. 150 FEH Star Rarity 3 -
FEH skill offense Absorb+ FEH skill offense Absorb 7 2 Restores HP = 50% of damage dealt.
After combat, if unit attacked, restores 7 HP to allies within 2 spaces of unit.
300 - FEH Star Rarity 5
Weapon RefinementsEdit
Type Stats Effects Cost
FEH WUp 8 - Restores HP = 50% of damage dealt.
After combat, if unit attacked,
restores 7 HP to allies within 2 spaces of unit.
Damage from unit's staff will be calculated
the same as other weapons.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 6 - Restores HP = 50% of damage dealt.
After combat, if unit attacked,
restores 7 HP to allies within 2 spaces of unit.
The enemy cannot counterattack.
350 SP
500 Arena Medal
50 Refining Stone
Name Prerequisite Range Effects SP Cost Default Unlocked
FEH skill support Heal - 1 Restores 5 HP. 50 - -
FEH skill support Mend - 1 Restores 10 HP. 100 FEH Star Rarity 3 -
FEH skill support Recover - 1 Restores 15 HP.
Slows Special trigger (cooldown count +1).
200 FEH Star Rarity 4 -
FEH skill support Recover+ FEH skill support Recover 1 Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
300 FEH Star Rarity 5 -
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Imbue - When healing an ally with a staff, increases recovered HP by 10. 1 50 FEH Star Rarity 4 -
FEH skill special Swift-Winds Balm FEH skill special Imbue When healing an ally with a staff, grants all allies Spd +4 for 1 turn. 1 150 - FEH Star Rarity 3
Name Prerequisite Effects SP Cost Unlocked Type
FEH Hone Atk 1 Hone Atk 1 - Grants adjacent allies Atk +2 though their next actions at the start of each turn. 50 FEH Star Rarity 3 C
FEH Hone Atk 2 Hone Atk 2 FEH Hone Atk 1 Hone Atk 1 Grants adjacent allies Atk +3 though their next actions at the start of each turn. 100 FEH Star Rarity 4 C
FEH Hone Atk 3 Hone Atk 3 FEH Hone Atk 2 Hone Atk 2 Grants adjacent allies Atk +4 though their next actions at the start of each turn. 200 FEH Star Rarity 5 C


Fire Emblem Blazing BladeEdit

Recruit ConversationEdit

  • Lyn: Um, excuse me... Hello?
  • Serra: Hm?
  • Lyn: Why are you fighting these bandits?
  • Erk: ... It just happened.
  • Serra: That's not true! Those ruffians thought that we were with you!!! You got us into a terrible situation! Now, how are you going to get us out?
  • Erk: Serra, if you'd not been so meddlesome, this all could have been avoided. My apologies. Please trouble yourself with us no more.
  • Lyn: But...If you're going to have to fight anyway, shouldn't we team up? It will end things faster, right?
  • Serra: That's true. Yes! A good idea. Erk! Go and help these ladies.
  • Erk: But I... Fine!
  • Lyn: Very good. My name's Lyn. So tell me, will you join arms with us?
  • Serra: Yes, we'd be glad to. My name is Serra. This is my escort, Erk. Be a good boy, and go fight now, Erk.
  • Erk: ...Sigh...

If deployed in Chapter False Friends quoteEdit

“Uh-oh! I think we've been surrounded! Uh...but I'm not worried a bit. I'm with you after all, Mark. We make quite a team. Right. Come on, Mark! Let's get started!”
—Serra in The Blazing Blade

Final Chapter: Light QuoteEdit

“Blessed Saint Elimine, grant us the strength to win this with ease.”
—Serra in The Blazing Blade

Death QuoteEdit

“Ooh! Why me? This is SO annoying!”
—Serra's death quote in The Blazing Blade

Defeat Quote in Lyn's StoryEdit

  • Serra: Owww! This can't be happening! Why me!?
  • Lyn: Serra!
  • Serra: I... I'm going to excuse myself for a moment. I'll see you later.

Defeat Quote in Chapter 5 as a green unit Edit

“Oooh! This is unbearable! I suppose I'll just have to lie here and play dead for a while.”
—Serra when defeated in Beyond The Borders before she is recruited

Fire Emblem HeroesEdit

Serra/Heroes Quotes

Possible EndingsEdit

Lyn's StoryEdit

Serra - Cleric of Ostia

Ultimately, Erk succeeds in seeing Serra safely to Ostia. While her behavior is irritating at best, she is sorely missed. Her ascerberic tongue has become legendary.

Eliwood's/Hector's StoryEdit

Serra - Outspoken Cleric

Serra returned to Ostia. She spent much time tending to her own affairs, but lately, she has begun to enjoy her free time.

Serra and Erk

After the battle, Erk returned to his studies. His newfound feelings for Serra were an unwelcome distraction. In Ostia, Serra declared she would “live for love” with Erk, and Marquess Ostia gladly saw her off.

Matthew and Serra

Matthew returned to Ostia, where he led the network of spies for the new marquess. During this hectic time, his thoughts turned to Serra. Thanks to her, the pain of losing Leila slowly became more bearable.

Oswin and Serra

Oswin returned to Ostia, where his duties as minister to the new marquess kept him busy. Serra clung to him intensely, despite his protests. Finally, her innocent stubbornness won his heart and eased his weary mind.

Non-Canon AppearancesEdit

Fire Emblem 0 (Cipher)Edit

Serra is illustrated in the trading card game Fire Emblem Cipher with the following cards:


Serra is the Portuguese word for "hill", "saw" and is also a common surname. Sarah, of which Serra can be dirvied from, means princess in Hebrew.


  • Three of the units in Serra's SpotPass team in Fire Emblem Awakening represent the three characters she can be paired with:
  • She uses a remix of Cath's leitmotif from The Binding Blade in scenes where she is the focus.