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“When I was young, I was asked by your father Sir Sigurd to take care of Lady Deirdre. But I failed, and she was lost. It was all my fault. And I couldn’t forget what happened then to this day…”
—Shannan to Seliph

Shannan (シャナン, Shanan in the Japanese version) is a playable character from Fire Emblem: Genealogy of the Holy War. He is the son of Mariccle and the prince of Isaach in the second generation. He is also the nephew of Ayra, the grandson of Mananan, and the cousin of Larcei and Ulster. As he is a direct descendant of Odo, he is capable of wielding the Balmung.

ProfileEdit

Sigurd's taleEdit

In Chapter 1, Shannan is initially held captive by Cimbaeth, who uses him as a hostage to force Ayra into doing his bidding. When Sigurd captures the castle and saves Shannan, Ayra will join his army, albeit begrudgingly. In Chapter 3, he makes the grave mistake of allowing Deirdre to leave Agusty Castle alone, indirectly leading to her eventual capture and brainwashing by Manfroy. He is known to shoulder the responsibility of Deirdre's disappearance, despite Sigurd assuring him that he is not to blame.

After Sigurd defeats Lombard, Shannan departs with baby Seliph and his best friend Oifey to the outskirts of Isaach. He remains there for the next couple of years, raising his young cousins, the twins Larcei and Ulster, on Ayra's behalf. He will raise Creidne and Dalvin instead if Ayra bore no children.

Seliph's taleEdit

Later, Shannan returns as a Swordmaster unit who automatically joins on the first turn of Chapter 7. He will recruit Patty/Daisy when she attempts to pilfer the Balmung sacred sword from the Yied Shrine in a significant event of the game, whereby he manages to convince her into passing the sword into his possession.

After Belhalla is captured, Shannan expresses remorse at having been the cause of Deirdre's disappearance, but Seliph, much like his father, re-assures him that he is not at fault. Shannan will ascend the Isaachian throne at the end of the game, provided that he survives until then.

In GameEdit

Base StatsEdit

  • Minor Holy Blood Indicator - Minor Holy Blood
  • Major Holy Blood Indicator - Major Holy Blood
Starting Class Holy Blood
FE4 Swordmaster Sprite (M)Swordmaster Odo Holy BloodMajor Holy Blood IndicatorOdo
Level HP Str Mag Skl Spd Lck Def Res Mov Lead Gold
12 38 18 0 22 23 10 13 4 6 0 5,000
Skills Weapon Starting Items

PursuitPursuit
ContinueAdept
Shooting Star SwordAstra

FE4 SwordSword - FE4 Star Rank (Weapons)

FE4SteelbladeSteel Blade

Growth RatesEdit

(With Holy Blood Bonuses)

HP Str Mag Skl Spd Lck Def Res
120% 30% 5% 80% 20% 20% 40% 5%

OverviewEdit

Shannan joins you in Chapter 7 as a Pre-Promoted Swordmaster, starting with excellent base stats in Strength, Skill, and Speed. As soon as Patty talks to Shannan, he will immediately be given the almighty Balmung Sword, a light Weight Holy Weapon that only Shannan may wield that gives him +20 Speed and +10 Skill. Combined with his Pursuit, Adept, and Astra skills, Shannan has practically peerless offensive potential among second generation units. This is especially true if you rack up 50+ kills on Balmung, as it will give Shannan the ability to Critical with a 40%+ chance due to his likely capped Skill plus Balmung Skill bonus.

Despite Shannan's amazing combat performance, he does have some minor flaws. While he will have excellent Evasion right from the start due to his high starting Speed and Balmung Speed bonus, his durability will take some leveling to become respectable. He initially will not be very good at actually absorbing hits, particularly from Mage-type units. But his very high HP growth will eventually remedy this. While only a very minor downside, Shannan is pretty unlikely to cap his Strength or Speed, and on average will wind up about 3-4 points short in both. Shannan's only real substantial weakness is his low Movement. Maps in Genealogy of the Holy War are very large, and Shannan will have trouble keeping up with all of your mounted units.

That being said, Shannan is a proficient Boss killer and his actual combat performance is top notch.

ConversationsEdit

In Chapter 7, if Shannan speaks to Patty/Daisy, he will obtain the Balmung.

In Chapter 7, if Seliph speaks to Shannan, Seliph will gain one point of skill.

In Chapter 7, if Larcei/Creidne speaks to Shannan, she will gain two points of strength and 100 love points with him.

In Chapter 10, if Shannan speaks to Seliph, Shannan will gain three points of HP.

In the Final Chapter, if Patty/Daisy is in love with Shannan, she may speak to him, and he will gain three points of HP and three points of speed.

In the Final Chapter, after Dozel Castle is captured, if Larcei/Creidne is in love with Shannan, she may speak to him, and he will gain three points of strength.

LoveEdit

Original and replacement characters have the same love growths, unless stated otherwise.

Quotes Edit

“Urgh... Seliph, forgive me!”
—Shannan's death quote

Non-Canon AppearancesEdit

MangaEdit

Fire Emblem: Genealogy of the Holy War (Mitsuki Oosawa manga)Edit

In the Oosawa manga adaptation, Shannan attempts to attack Manfroy in the scene where Deirdre is taken hostage. He ultimately fails to do so, as Manfroy casts a hex to paralyse him before warping Deirdre away.

Fire Emblem 0 (Cipher)Edit

Shannan is illustrated in the trading card game with the following cards:

EtymologyEdit

Shannon is a unisex name which takes its origins from Celtic and Irish mythology. It literally means "small, wise one".

TriviaEdit

  • Shannan is the only playable male Swordmaster in Genealogy of the Holy War.

GalleryEdit

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