Artwork of Shanan as an adult from Fire Emblem: Treasure.
|Game||Fire Emblem: Genealogy of the Holy War|
|First Seen||Chapter 1: Girl of the Spirit Forest|
“When I was young, I was asked by your father Sir Sigurd to take care of Lady Diadora. But I failed, and she was lost. It was all my fault. And I couldn’t forget what happened then to this day…”
Shanan (シャナン) is a character from Fire Emblem: Genealogy of the Holy War. He is the half-nephew of Ayra, the son of Mariccle, the grandson of Mananan, and cousin of Larcei and Ulster. He is the only known playable character who is capable of wielding the Balmung without the use of glitches or hacks.
In Chapter One of the game, Shanan is initially held captive by Kinbois, who uses him as a hostage to force Ayra into doing his bidding. When Sigurd captures the castle and saves Shanan, Ayra will join his army, albeit begrudgingly. In Chapter 3, Shanan makes the grave mistake of allowing Deirdre to leave Agusty Castle, indirectly leading to her eventual capture and brainwashing by Manfroy. Shanan is known to shoulder the responsibility of Deirdre's disappearance, despite Sigurd assuring him that he is not to blame.
After Sigurd defeats Langobalt, Shanan departs with baby Seliph and his best friend Oifey to the outskirts of Isaach. He remains there for the next couple of years, raising his young cousins, the twins Larcei and Ulster, on Ayra's behalf. (He will raise Radney and Roddlevan instead if Ayra bore no children).
Later, Shanan returns as a Swordmaster unit who automatically joins on the first turn of Chapter 7. He will also recruit Patty/Daisy when she attempts to pilfer the Balmung sacred sword from the Yied Shrine in a significant event of the game, whereby he manages to convince her into passing the sword into his possession.
After Belhalla is captured, Shanan expresses remorse at having been the cause of Deirdre's disappearance, but Seliph, much like his father, re-assures him that he is not at fault.
Shanan will ascend the Isaachian throne at the end of the game, provided that he survives till then.
|Starting Class||Holy Blood|
|Sword -||Steel Blade|
(With Holy Blood Bonuses)
In Chapter 7, if Seliph speaks to Shanan, Seliph will gain one point of skill.
In Chapter 10, if Shanan speaks to Seliph, Shanan will gain three points of HP.
“Urgh... Seliph, forgive me!”
—Shanan's death quote
Original and replacement characters have the same love growths, unless stated otherwise.
- Julia: 0+0
- Altena: N/A
- Lana: 0+2
- Larcei: 220+1
- Nanna: 0+2
- Fee: 0+2
- Leen: 0+2
- Patty: 100+2
- Teeny: 0+3
Shanan is, put simply, a formidable unit, thanks to his ability to wield the almighty Balmung. With this weapon, he receives a bonus of +20 Speed and +10 Skill, which essentially enhances the accuracy of his attacks, alongside increasing his ability to dodge enemies inflicted upon him.
Furthermore, Shanan's skills, mainly that of Pursuit, Continue, and Starlight Sword, greatly boosts his usefulness on the battlefield, as he is better able to take out any enemy he faces with relative ease.
In the Oosawa manga adaptation, Shanan attempts to attack Manfroy in the scene where Deirdre is taken hostage. He ultimately fails to do so, as Manfroy casts a hex to paralyse him before warping Deirdre away.
Shannon is a unisex name which takes its origins from Celtic and Irish mythology. It literally means "small, wise one".
- Shanan is the only playable male swordmaster in Genealogy of the Holy War.