- Not related or to be confused with Akaneia's Shield of Seals. For the game sometimes known as Fire Emblem: Sword of Seals in the Japanese version, see here. For the chapter of the same name, go here.
|Sword of Seals|
Artwork of the Sword of Seals, derived from the title screen of Binding Blade itself.
The Sword of Seals (封印の剣 Fūin no tsurugi) is a divine Sword that hails from Fire Emblem: Binding Blade. Said to be stronger than even the Legendary Weapons of Elibe, this sword is one that is solely bound to Roy.
The Sword of Seals is Roy's weapon of choice in Super Smash Bros. Melee. The weapon's "sweet spot", the point where the most damage is done when contact is made with the enemy, is at the centre of the sword.
The Sword of Seals was originally wielded by the hero Hartmut alongside the Eckesachs and used to fight against the Manaketes during The Scouring. During the final stages of the war, Hartmut and the other Heroes attack the innermost part of the Dragon Temple. There, Hartmut finds the Mage Dragon Idenn in her Manakete form, staring out into space and barely noticing their presence. Despite his own hesitation, Hartmut is forced to defend himself after she transforms and retaliates in response to the attack of the Eight Heroes. As if feeling the pity that Hartmut felt towards Idenn, the final blow from the Sword of Seals instead sends her into a state of slumber. Using both the sword and the Fire Emblem, Hartmut then proceeds to seal Idenn in the Dragon Temple, and later establishes the nation of Bern around it as a means to safeguard said seal from being broken. After the Scouring reaches its conclusion, the Sword of Seals is, alongside the Dark Tome Apocalypse, sealed within the depths of the Shrine of Seals.
Later, in the events of Binding Blade, the seal imposed on the Sword of Seals is released by Roy, whereupon he lifts it from its resting place in order to aid him in his subsequent battles against Zephiel and the reawakened Idenn.
|Sword of Seals||Sword||Prf||20||18||95%||0%||1-2||8||1||-||Roy only; Bestows bonuses of Def+5 and Res+5 upon its wielder. Effective against Manaketes; May be used as a consumable item in order to restore 30 HP.|
|Event||Ch. 21 - End of chapter (should the requirements to experience Ch. 21x not be fulfilled) • Ch. 21x - End of chapter.|
- Roy's critical ranged attack with the sword is difficult to discern, with most players only able to tell them apart by means of listening to the resounding sound effect that ensue for critical animations when the enemy is hit. There is, however, a difference between the critical and normal ranged attacks that he performs, albeit one that is rather subtle; The animation for the critical attack sees Roy holding up the flaming sword for a moment longer than he normally would. The reason for the existence of this discrepancy is due to the fact that while the appearance of the flames signals the onset of a critical attack when a melee attack is performed, this is not the case for a ranged attack, where flames always enwrap the sword before being launched at the foe in question, regardless of whether it is of a normal or a critical nature.