“Huh? You lost me. You're (yawn...) putting me to sleep. Anyway, we don't got time for that stuff. We gotta get moving!”
—Tailtiu, in a conversation with Claud
Tailtiu (ティルテュ Tirutyu, Tiltyu in the Japanese version, fan translated as Taillte) is a playable character from Fire Emblem: Genealogy of the Holy War. She is a noble of House Friege, one of the dukedoms of Grannvale. She is the first daughter of Reptor, the younger sister of Bloom, and the older sister of Ethnia. If she is paired up, her children will be Arthur and Tine. She is also the aunt of Amid and Linda, who happen to be her children's substitute characters.
Tailtiu makes her first appearance in Chapter 3 when she accompanies Claud to the Tower of Blaggi after Sigurd's army seizes Madino Castle. She does not reveal very much about her reasons are for doing so, apart from claiming to be Claud's bodyguard, to which the latter makes a failed attempt to deny.
After surviving the horrific Battle of Belhalla, Tailtiu and her young children, Arthur and Tine, spend a certain number of years hiding in Silesse. This false sense of security is quickly broken, however, when Bloom shows up there. While Arthur manages to evade capture, Tailtiu and Tine are forcefully separated from him and thereafter imprisoned by House Friege. Tailtiu then withstands years of abuse from her cruel sister-in-law Hilda to protect her daughter, eventually succumbing to depression and death.
At the time of her introduction, Tailtiu appears as a rather bright and bubbly girl with no wish to mingle with complicated politics, especially if they involve her father. She developed a crush on Claud prior to her introduction and claims to be his bodyguard. However, after Reptor turns hostile against Sigurd's army, Tailtiu begins to display her true personality, one which is of a concerned and insecure nature, as she fears that her relationship with Reptor will strain her bonds with her allies.
Tailtiu suffers greatly after the Battle of Belhalla, where she quickly becomes depressed as a result of the stress she endures from surviving and losing contact with her husband and son. This depression of hers ultimately leads to her eventual death. Even at her lowest point, she is still extremely protective towards Tine, willingly standing up for her and taking on the tortures meant for her daughter whenever she could. Even after her death, Tine still looks up at Tailtiu as an inspirative figure, wondering on what she would do when the former steps onto the battlefield.
|Starting Class||Holy Blood|
Thunder - A
|Adept||C B B B|
Tailtiu joins late in the first generation, and at a low level at that. She begins with highly impressive starting stats for level 3, but her growths are a bit unfortunate. While they are slightly above average overall, they heavily skew towards Skill and Luck. Even with her respectable starting Speed and Speed growth, she does not benefit much from them since she does not possess the Pursuit or Adept skill. But on the plus side, her stat skew will allow her to have solid Accuracy and Evasion.
It can be a bit of a challenge to bring Tailtiu to Promotion since she not only comes to you underleveled, but has low Movement and weak durability. However, Tailtiu can exploit her low durability and turn it into a strength, as her Wrath skill allows her to automatically perform Critical attacks if she is below 50% HP. This allows her to kill most units she faces in combat, but it also comes with a very high risk of her dying if she is attacked during the enemy phase. Tailtiu's promotion nets her the Continue skill as well as the ability to wield staves upon promoting to Mage Fighter, making her less reliant on Wrath for damage output and improving her versatility.
Overall, Tailtiu is a weak unit as she not only comes to you late, but it can be quite a bit of work to actually promote her, and even after promotion she is not particularly exceptional, as her low Movement will not be fixed and your other units are capable of doing as much damage as her with less risk. While leveling her up is not terribly useful to Sigurd's army's overall strength, it is generally a decent idea to level her regardless to improve her children's starting stats.
Mother Overview Edit
Tailtiu's children, Arthur and Tine, are both Magic oriented units, which makes pairing her up a very simple affair. Tailtiu's husband should generally come with good Magic growth, and either the Pursuit skill or Vantage skill.
Tailtiu is best paired with Lewyn, Lex, or Azelle. The rest should be avoided due to a lack of Pursuit or Vantage, lack of Magic oriented growths, no inheritable weapons, or some combination of all of that. It is worth noting that Arden can make a decent pairing with Tailtiu, but since he is essentially Lex without Paragon, it is better to just pair her with Lex.
- Lewyn: Arthur will be able to receive the powerful Forseti tome much earlier than either Ced or Coirpre will, making the pairing ideal for ranked runs as well as making the fights against Ishtore and Bloom much easier. At the same time, Tine will be able to inherit the Elwind tome, alongside being able to use the Tornado tome after Promotion. The only real downside to this pairing is that neither child will inherit the Pursuit skill, though Wrath, Adept, and Critical should still allow them sufficient offensive prowess.
- Lex: Both children will inherit Lex's Paragon skill, allowing them to level much easier. While the children will not inherit any Tomes, they will inherit the potent Wrath and Vantage combo, making them defensive juggernauts capable of slaying entire armies. Lex's low Magic growth will be a bit of a problem, so it is best to have him pass a Magic Ring on to Arthur. If you want to maximize Arthur's potential, you could also pass him the Pursuit Ring.
- Azelle: This is more of a solid, easy fit than the other pairings. Both children will get excellent stat growths for Mage units and inherit Pursuit. Both children will be able to inherit tomes with this pairing. While this pairing does not result in outstanding or interesting children, they will be strong and stable.
In Chapter 4, Tailtiu may speak to Azelle, resulting in her gaining five points of HP and 100 love points with him.
In Chapter 5, after Phinora Castle is captured, if Tailtiu is in love with either Claud, Azelle, or Lex, she may speak to her lover, but nothing will result of it.
- Sigurd: N/A
- Quan: N/A
- Finn: 180+10
- Naoise: 120+3
- Alec: 120+3
- Arden: 120+3
- Lex: 120+3
- Azelle: 120+3
- Midayle: 120+3
- Dew: 120+3
- Jamke: 120+3
- Chulainn: 120+3
- Lewyn: 120+3
- Beowolf: 120+3
- Claud: 120+3
“Stop! I can't take any more...!”
—Tailtiu's death quote in Genealogy of the Holy War
“Stop! I can't take any more...! [lover], you idiot!”
—Tailtiu's death quote in Genealogy of the Holy War, if she has a lover
Tailtiu is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Tailtiu is a goddess from Irish mythology; the confusion stems from ティル ("tiru", with the standard modified "chi" as a "ti") being used to represent the Irish "talʲ". The exact pronunciation is closer to "tell" (as in the modern "Telltown" in County Meath).
- In the original plans of Genealogy of the Holy War, it appears that the 1st Generation pairings were divided into various patterns of at least 0, 1 and 2. For instance, Pattern (1) included Ayra x Lex and Briggid x Jamke. Under the Pattern (1) pairing system, all the female Generation 1 characters survive, with Tailto, encased in an ice box by Bloom after her death and buried in Silesse, being brought back to life by Claud in exchange for his own life and the usability of the Valkyrie Staff.