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TearRing Saga: Utna Heroes Saga

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TearRing Saga: Utna Heroes Saga (ティアリングサーガ ユトナ英雄戦記 Tiaringu Sāga Yutona Eiyū Senki, unofficially translated as TearRing Saga: Yutona's Hero Quest) is a tactical role playing game developed by Shouzou Kaga after he left Intelligent Systems, and formed his own studio, Tirnanog. The game was released exclusively in Japan on May 24th, 2001 for the Sony PlayStation console. Due to numerous similarities it shares with titles in the Fire Emblem series, it could be considered a spiritual successor, but TearRing Saga was also the subject of a lawsuit regarding Fire Emblem's copyright.


The continent of Lieberia is being terrorized by an evil cult, hell-bent on reviving their dark god. Runan and Holmes, the two heroes of the game, travel the continent to stop the cult before their ambitions are realized. The game features many Fire Emblem-like elements and is often dubbed as one of the spiritual successors to Fire Emblem Gaiden, due in part to its twin protagonists, traversable world map, and use of various monsters as enemies (all of which would not be seen again until Fire Emblem: The Sacred Stones).


See main article: List of characters in TearRing Saga: Utna Heroes Saga.


See main article: List of Classes in TearRing Saga: Utna Heroes Saga


See main article: List of chapters in TearRing Saga: Utna Heroes Saga

Similarities/References to Fire EmblemEdit

Apart from possessing similar gameplay as traditional Fire Emblem games such as Fire Emblem: Mystery of the Emblem and Fire Emblem: Thracia 776, there are some more vague to obvious similarities.

  • Staple Fire Emblem classes such as Swordfighter, Armor Knight, and even Pegasus Knight are featured.
  • Many of the weapons and items are identical, including Kill Blade, Hammer and Meteor.
  • The first main hero, Runan, starts off as a Lord and promotes to Knight Lord (originally named Lord Knight in the pre-release version).
  • Manaketes were originally set to be featured, but were replaced with the similar Emiyu race of dragons. They feature all the characteristics of the Manakete race, even a mysterious catastrophic decline, but transform using rings instead of Dragonstones.
  • The legendary Archsage Morse was a member of the Emiyu race, similar to Gotoh's role.
  • On Wellt Island, there is a visitable location called Mars Temple.
  • Some non-playable Dragon Knight characters hail from the Dukedom of Sofia, which cannot be found on Lieberia's world map.
  • According to Lieberia lore, the founders of the Kingdom of Reeve originally came from the continent of Jugd from the east, a possible reference to Jugdral.
  • Miradona, the mother of Utna according to legends, possesses a similar role to Mila in that she is an Earth Goddess. The other half of her name might be derived from "Doma".
  • The final boss is a Dark Dragon, who was once vanquished by a legendary hero, Garlon, much like Anri in the backstory of certain Fire Emblem titles. There is also an unused class called Naga Dragon, a reference to Naga, which is likely Miradona's class.
  • Raquel is nicknamed "Child of Bridget", which is a possible reference to Briggid.

Legal History Edit

The release of TearRing Saga was met with legal resistance from Nintendo, who filed a lawsuit against the game's publisher Enterbrain for copyright infringement. The reasoning behind Nintendo's claim stemmed from the numerous similarities that TearRing Saga bears to the Fire Emblem series, among which include near identical gameplay structures and scenario concepts. Prior to release, the game was even at one point titled Emblem Saga.

The courts ruled that TearRing Saga was not in breach of copyright. However, on appeal, Nintendo was awarded a settlement, though the game itself was allowed to continue sales. It is possibly due to this legal battle that the sequel to TearRing Saga, TearRing Saga: Berwick Saga, features a number of sweeping changes that separate its gameplay from traditional elements of Fire Emblem.

Fan TranslationEdit

The game was never released in or localized for English-speaking countries. However, many fans of the game attempt fan translations.

There is currently an ongoing open fan translation at: On July 21st, 2012, the first public release version was posted. Oboro and Runan are still seeking editors.

External linksEdit


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