Tellius is a continent and the main setting of Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. It appears to be a peninsula, with ocean to the north, south and west. To the east, Tellius connects with a mainland that extends for an unknown distance. However, Tellius (and the nearby kingdom of Hatari) are believed to be the only sources of life not destroyed by a cataclysmic flood.
Tellius contains several nations, each ruled by a single ruler and, in some cases, powerful senators from each duchy of the land. At the end of Radiant Dawn, either Yune or Ashunera watches over the continent as well.
Long ago, there was one goddess. She was all alone in a world growing up around her, since she was one of a kind and no one else could share the same sentience as her. But as though to dissuade her sorrows, the creatures around this lonely goddess began to evolve, becoming what would be known as the Zunanma. The Zunanma happily accompanied their goddess, whose hair was the color of the rising dawn, dubbing her Ashunera, the Dawn Goddess.
However, their attention soon strayed from Ashunera. They began to evolve separately and developed desires. These desires drove them to fight against one another. They fought for power and honor. Lives were lost, which resulted in Ashunera despairing. She hoped to quell the bloodbath by giving the deviated Zunanma different names; from that point on, there were beorc and laguz.
The creatures only fought more. Now parted by different names, they were not one people, but many. The beorc and laguz warred, deaf to the desperate wishes of their creator. Aggrieved by this, Ashunera's emotions erupted into a torrent that wiped out much of the land, in an event known as The Great Flood. The pain and strife of many were obliterated by the waves of a crying goddess. Only one continent remained: Tellius.
Further aggrieved by what she had done, Ashunera split apart into two entities: Ashera, the goddess of order and intelligence, and Yune, the goddess of chaos and emotion. Yune was a naive entity whose emotions were uncontrollable. Ashera appointed heroes, later called Ashera's Three Heroes, to keep her in check. Eventually, Ashera judged it best to eliminate Yune, but her heroes pleaded with her to reconsider. Instead, Yune was imprisoned in a medallion and entrusted to Lehran's care. The heroes then sealed a covenant with Ashera, promising that beorc and laguz would not war for a thousand years.
Following the goddesses' slumber, Ashera became revered across Tellius, while Yune was depicted as a wicked, dark god who was responsible for the Great Flood. The medallion in which she was sealed remained in the possession of the heron royalty of the Serenes Forest for the following centuries.
The Begnion Empire is the oldest beorc nation on Tellius, and at one time consisted of all three beorc nations. However, both Crimea and Daein emerged as separate nations before the events of Path of Radiance. It is ruled by an empress (descended from Lehran and Altina) who is deemed as the Apostle and is said to be able to hear Ashera’s voice, and several senators from the different regions of the nation. Unlike the other nations of Tellius, Begnion puts a great deal of stock on social classes and birth. The capital of Begnion is Sienne.
The Monarchy of Crimea is a relatively new nation and considered a suzerain state of Begnion. Of all the beorc nations, it has the best relationship with the laguz and is the only country out of itself, Daein, and Begnion not to declare war on the Laguz Alliance. Crimea was destroyed by Daein during The Mad King's War, and spent the following three years recuperating and only narrowly avoided civil war. The capital of Crimea is Melior.
Like Crimea, The Kingdom of Daein was a part of the Begnion Empire before Path of Radiance. After its defeat in The Mad King's War, it fell back under Begnion control. The Begnion senate used its influence to cruelly break the country's spirit. However, the Dawn Brigade, with the help of the Daein Liberation Army, was able to overcome the Begnion Occupational Army and restore Daein's independence. Daein differs from the other beorc nations in that its more recent rulers (Pelleas and Micaiah) are not supported by a senate. The capital of Daein is Nevassa.
Gallia is known for its great forests, and is home to both cat and tiger laguz. It is ruled by a king and a council of advisors. Gallia has also formed close ties with the neighboring nation of Crimea. A peaceful nation, Gallia invaded another land only once in its entire history, when it led the Laguz Alliance against Begnion in Laguz-Begnion War. Gallia's capital is Castle Gallia.
Goldoa, home of the Dragon tribe existed in complete isolation and neutrality prior to the events of Radiant Dawn. Its sole monarch up to that point, Dheginsea, refused to mingle with the rest of Tellius until Ashera’s awakening. Then, he brought his people to the Tower of Guidance to defend Ashera. Goldoa's capital is Goldoa Castle.
Phoenicis and KilvasEdit
Phoenicis and Kilvas are small island nations south of the Tellius mainland and house hawk and raven laguz, respectively. The tribes dislike each other, but both attack beorc ships that pass through their waters. However, Phoenicis does come to the aid of the Greil Mercenaries in their struggle against Daein in the Mad King’s War. The capital of Phoenicis is Phoenicis Hall, and the capital of Kilvas is Kilvas Hall.
Hatari is a land outside of Tellius, separated from the other countries by the Desert of Death east of Daein. It is a monarchy and the home of the Wolf laguz, also some beorc and even branded live in Hatari. However, little else is known about the land.
Territories and locationsEdit
The name 'Tellius' is likely derived from the Latin word Tellus, meaning 'earth'.