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The Tempest Trials (戦渦の連戦, lit. Series of Battles of the Chaos of War) is a battle feature in Fire Emblem Heroes.

The Events that are currently happening, are upcoming, or has already past are:

  • Dark Clouds over Awakening (覚醒覆う暗雲, lit. Dark Clouds Covering Awakening)
  • Resonating Fangs (共鳴せし双牙, lit. Echoing Twin Fangs)
  • Reunited At Last (果たされた再会, lit. Fulfilled Reunion)
  • Moment of Fate (運命の刻, Unmei no Toki)
  • Genealogy of Light (光の系譜, Hikari no Keifu)
  • Less Than Heroic (英雄でなくとも, lit. Even Without A Hero)
  • A Gift of Peace (愛と平和を届けに, lit. Delivering Love and Peace)
  • Breath of Destiny (道命の息吹, Michi Inochi no Ibuki)
  • Invisible Ties

There are a shorter version of the Tempest Trials called the Tempest Trials Mini (戦渦の連戦Mini, lit. Series of Battles of the Chaos of War Mini) that last for only one week instead of two like with the normal Tempest Trials. The Events for this feature that are currently happening, or has already past are:

  • To Die On The Battlefield (死に場所は、戦場, Shi ni Basho wa, Senjō lit. The Place To Die is, The Battlefield)
  • Stepping into the New Year (新たな年を拓く者, Aratana Toshi o Hiraku mono lit. Those Who Open up a New Year)
  • Shrouded by the Storm (あなたを信じます, Anata o Shinjimasu lit. I Believe You)

The new version of the Tempest Trials have been updated to Tempest Trials+ (戦渦の連戦+, Senka no Rensen+ lit. Series of Battles of the Chaos of War+) that last for 10 days instead of two weeks like with the normal Tempest Trials. The list of rewards remain the same from the Tempest Trials Mini. The Events for this feature that are currently happening, or has already past are:

  • Thunder's Fist
  • Loki's Flames
  • Feud of the Fangs
  • Chaos Named
  • Doorway to Destiny
  • Familiar Faces

OverviewEdit

Similar to the Voting Gauntlet, the Tempest Trials are a non-permanent game mode. Players are tasked with clearing up to three-to-seven series of battles on various difficulties in order to earn points. These battles are continuous, thus once a map has been cleared, the next map immediately starts. Player's Heroes do not recover health between maps. If a player's Heroes falls, that unit is no longer usable for the rest of the trial, but is not permanently removed from the player's roster. If an entire player's team falls or the player surrenders, they are allowed to retry the same map but with a completely new team. The Enemy Team will also lose a percentage of their health. Players are allowed to play with a two to four (depending on difficulty and number of maps) different teams through a Trial run. Once the last team falls, the Trial immediately ends.

Tempest Trials last two weeks, Mini-Tempest Trials last one week, and Tempest Trials+ last 10 days.

ScoringEdit

Players are graded based on the difficulty of the maps and the number of maps that are cleared on each difficulty, with higher difficulties and more maps giving more points. Players are allowed to surrender at any point without affecting the final score, but still factoring in the circumstances of the player's team when doing so. For example, surrendering when only two units are alive still counts the two fallen units towards the player's Survival score. If all maps in the Trials are cleared, players are given more points based on the cumulative turns taken and how many units lost to clear all of the maps. Should the player fail to clear the entire Trial with the allotted team amounts or completely surrender, the player is given a reduced score factored by the number of maps cleared and how many units on the last attempted were slain.

Like the Arena Duels, eight units are highlighted during the event. Using these units on any team will give bonus points for the player, even if they surrender and do not clear the map. In the initial Tempest Trials and Tempest Trial Minis, four of the Heroes will give the player a 40% point bonus and the other four will give the player a 20% point bonus. As of Version 2.4.0 all highlighted heroes grant a 40% point bonus when used.

Using multiple Highlighted Heroes do not affect the final score and the highest bonus takes prescience. So long as a Highlighted unit has been used during the duration of the trial, the player receives the multiplier even if that unit falls in battle or the final team does not have any Highlighted hero on it. In addition, any highlighted Hero used receives 10 HP and 4 ATK/SPD/DEF/RES added to their base stat totals and will earn double EXP and SP during the event.

Maps cleared
Number of maps Multiplier
1 1x
2 2x
3 3x
4 4x
5 5x
6 6x
7 7x
Speed
Rank Total turns Multiplier
A ≤ 28 1.5x
B 29-31 1.4x
C 32-35 1.3x
D 36-39 1.2x
E ≥ 40 1.1x
Survival
Rank Team(s) lost Multiplier
A 0 1.20x
B 1 1.15x
C 2 1.10x
D 3 1.05x

Summary
Difficulty Level Battles Base Score Max Score 3x Max Score
Normal 8 3 25 189 567
Normal 14 3 30 226 680
Normal 20 3 35 264 793
Hard 25 4 35 352 1058
Hard 30 5 35 441 1323
Lunatic 35 5 40 504 1512
Lunatic 40 7 40 705 2116

RewardsEdit

Players earn rewards once certain scores have been reached and are immediately rewarded after the results screen. Rewards include Shards/Crystals, Hero Feather, Orbs, and Blessings. Each Tempest Trial also rewards the player with an exclusive Heroes and new Sacred Seals. At the end of the Tempest Trial period, player's cumulative score is compared to all other player's score during the event and ranked. Player's earn Hero Feather's based on their ending rank. Tempest Trials rewards end once the player has earned a score of 99,999, however they are allowed to continue to earn points for the sake of rank past 100,000

The following is the current general rewards for Tempest Trial scores. Past Tempest Trials may have had different score rewards.

Score RewardsEdit

Score Reward
50 2 Orbs
100 1,000 Red Shards
150 500 Hero Feathers
200 1,000 Blue Shards
250 20 Sacred Coins
350 1,000 Green Shards
500 2 Orbs
750 1,000 Transparent Shards
1,000 Tempest Trial Hero (4-Star)
1,250 500 Hero Feathers
1,500 2 Orbs
1,750 2,000 Red Crystals
2,000 20 Sacred Coins
2,250 2,000 Blue Crystals
2,500 500 Hero Feathers
2,750 2,000 Green Crystals
3,000 2 Orbs
3,500 2,000 Transparent Crystals
4,000 750 Hero Feathers
4,500 2 Orbs
5,000 20 Sacred Coins
5,500 750 Hero Feathers
6,000 Tempest Trial Sacred Seal #1
7,000 2 Orbs
8,000 2,000 Universal Crystals
9,000 1,000 Hero Feathers
10,000 Tempest Trial Sacred Seal #2
11,250 3 Orbs
12,500 Elemental Blessing
13,750 20 Sacred Coins
15,000 Tempest Trial Hero (5-Star)
16,250 1,000 Hero Feathers
17,500 3 Orbs
18,750 4,000 Universal Crystals
20,000 Tempest Trial Sacred Seal #3
21,250 1,000 Hero Feathers
22,500 1 Orb
23,750 4,500 Universal Shards
25,000 3 Orbs
26,250 1,000 Hero Feathers
27,500 1 Orb
28,750 5,000 Universal Crystals
30,000 3 Orbs
31,250 1,000 Hero Feathers
32,500 1 Orb
33,750 6,000 Universal Shards
35,000 3 Orbs
36,250 1,000 Hero Feathers
37,500 1 Orb
38,750 7,000 Universal Crystals
40,000 3 Orbs
41,250 1,000 Hero Feathers
42,500 1 Orb
43,750 8,000 Universal Shards
45,000 3 Orbs
46,250 1,000 Hero Feathers
47,500 1 Orb
48,750 9,000 Universal Crystals
50,000 3 Orbs

Recent Tempest Trial Edit

Past Tempest Trials

Recent Mini Tempest Trial Edit

Past Tempest Trial Minis

Recent Tempest Trial+ Edit

Past Tempest Trials+

Familiar Faces Edit

Final Map
FEH Map Tt+7
Enemy pos
Portrait Henry Trick Or Defeat
Enemy pos
 
Enemy pos
 
Enemy pos
 
Enemy pos
 
Ally pos
Ally pos Ally pos Ally pos

Trivia Edit

  • Aside from ”Shrouded by the Storm”, "Breath of Destiny", and "Loki's Flames", the music playing in the final map of each Trial comes from a previous game in the series.
    • Dark Clouds over Awakening - "Chaos (Ablaze)" from Fire Emblem Awakening.
    • Resonating Fangs - "The Sacrifice and the Saint" from Fire Emblem Echoes: Shadows of Valentia.
    • Reunited at Last - "Twilight of the Gods" from Fire Emblem Echoes: Shadows of Valentia.
    • To Die on the Battlefield - "Friendship and Adventure" from Fire Emblem: The Blazing Blade.
    • Moment of Fate - "The Black Knight" from Fire Emblem: Path of Radiance.
    • Genealogy of Light - "The Final Holy War" from Fire Emblem: Genealogy of the Holy War
    • Less Than Heroic - "His Father's Son" from Fire Emblem: Path of Radiance.
    • A Gift of Peace - “Conquest (Ablaze)” from Fire Emblem Awakening.
    • Stepping into the New Year - "End of All (Land)" from Fire Emblem Fates: Conquest.
    • Invisible Ties - “Id (Purpose)” from Fire Emblem Awakening.
    • Thunder's Fist - "Leif's Army, Seeking Victory ~ Advance B" from Fire Emblem: Thracia 776.
    • Feud of the Fangs - "Dragon's Gate II" from Fire Emblem: The Blazing Blade.
    • Sweet Dreams - "Main Theme (Summer) (No Vocals)" from Fire Emblem Awakening.
    • Chaos Named - "Main Theme (Spa) (No Vocals)" from Fire Emblem Awakening.
    • Doorway to Destiny - "Doors of Destiny" from Fire Emblem: Genealogy of the Holy War.
    • Familiar Faces - "Storm Clouds (Ablaze)" from Fire Emblem Awakening.