—Titania in a support conversation with Rhys
Titania (ティアマト Tiamato, Tiamat in the Japanese versions) is a playable character from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. She is the deputy commander of the Greil Mercenaries who is trusted by both Greil and Ike. She serves as an adviser of sorts to Ike and often expresses views that clash with those of his close friend and strategist, Soren. She also dislikes talking about her past.
Profile
Titania was once a knight in service to Crimea. During her time as a knight, she entered an officer exchange program and was sent to Gallia, where she first met Greil. Although she trembled at the sight of his strength, she decided to fight him in a battle, but he swiftly beat her. When Titania asked him to train her, he agreed and they began to spar in their spare hours. After a few weeks, they became fairly close and he invited her to his home. It was at that time that she met his wife, Elena, and his children, Ike and Mist. Eventually, she developed unrequited feelings for Greil, but she kept it as a secret. Her one-sided love continues even after Elena's death, but she still keeps it to herself, as she knows that Greil had dearly loved his wife.
In Path of Radiance, Titania expresses immense grief and pain over Greil's death and eventually asks Ike to reveal the details about the circumstances of Greil's death (i.e. Greil's battle with the Black Knight). She also shows her strong support of Ike's succession of the Greil Mercenaries and believes that he carries the same ideals as Greil did.
In Radiant Dawn, Titania continues to serve as a guide to Ike. Early in Part 3, she reminds Ike and Soren that the war between the Laguz Alliance and the Begnion Empire could awaken the dark god slumbering inside of Lehran's Medallion. In the ending, she remains in her position as the second-in-command of the mercenaries and makes yearly visits to the graves of her fallen friends.
Personality
Titania is very caring towards all of the members of the Greil Mercenaries and acts as a motherly and powerful figure to the younger ones. She accepts Ike wholeheartedly when he is placed in charge of the Greil Mercenaries and works hard to always support him. She is also shown to be a stern taskmaster, as seen in her C Support with Boyd in which she chastises him for slacking off of his training.
In Game
Path of Radiance
Recruitment
- Chapter 1: Automatically from the start.
Base Stats
Starting Class | Affinity | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Paladin | Light | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Con | Wt | Mov |
1 | 33 | 12 | 4 | 13 | 14 | 11 | 11 | 7 | 8 | 33 | 9 |
Skills | Weapon | Starting Items | |||||||||
Counter | Lance - C Axe - A | Steel Axe Iron Axe Vulnerary |
Growth Rates
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
80% | 45% | 25% | 60% | 50% | 45% | 40% | 45% |
Support Conversations
- See also: Titania/Supports
Overall
Titania becomes playable early in the game, and is a Pre-Promoted Paladin who fits the Oifey archetype. As Titania is pre-promoted, she will receive less Experience from battles in the earlier chapters, making it strongly advisable to ensure that she does not score as many kills as possible. She can, however, be used effectively in the early chapters to help the player in difficult situations, especially on the Hard and Maniac settings of the game. She also has very high Resistance, giving Titania a niche late game use in killing mages.
In the end, she has lower stats than the other Paladins (particularly in strength), but her stats are still average enough for her to be used in the later chapters.
Radiant Dawn
Recruitment
- Part 3: Chapter Prologue: Automatically from Base, available in Chapter Prologue, 1, 2, 3, 4, 5, 7, 8, 10. 11 and Final.
- Part 4: Chapter 1: Automatically from Base, available in Chapter 1, 4 and Final.
Part 1 | Part 2 | Part 3 | Part 4 | Endgame | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | E | P | 1 | 2 | 3 | E | P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | E | P | 1 | 2 | 3 | 4 | 5 | E | A1 | A2 | A3 | A4 | A5 |
◎ | ◎ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
◎=Forced ○=Available
Base Stats
Starting Class | Affinity | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Axe Paladin | Light | ||||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Con | Wt | Mov |
16 | 36 | 25 | 10 | 22 | 21 | 19 | 20 | 14 | 8 | 33 | 9 |
Skills | Weapon | Starting Items | |||||||||
Counter Canto | Axe - S | Steel Poleax Short Axe |
Growth Rates
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
60% | 60% | 15% | 55% | 50% | 40% | 20% | 30% |
Biorhythm
Promotion Gains
Item Required | Promoted Class | ||||||||
---|---|---|---|---|---|---|---|---|---|
( Master Crown) | Gold Knight | ||||||||
1 | +4 | +3 | +4 | +2 | +2 | +3 | +4 | +0 | +0 |
Weapon Levels | |||||||||
C |
Bond Support
Overall
In Radiant Dawn, Titania appears alongside the other Greil Mercenaries members, and becomes playable at the beginning of Part 3.
Despite being a pre-promoted unit once again, the Third Tier promotion system of the game makes units like herself fairly common. This essentially allows Titania to gain experience like any other unit will, making it possible for the player to train her without any repercussions. If trained, she has the potential to become a potent mounted unit, her only weaknesses being her low Defense, and her lower starting HP. Since Titania's magic stat is fairly high for a physical attacker, the Imbue skill is notably effective on her.
Awakening
SpotPass
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Great Knight | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
6 | 49 | 27 | 12 | 25 | 24 | 19 | 23 | 12 | 7 |
Skills | Weapon | Starting Items | |||||||
Discipline Outdoor Fighter Luna Counter | Sword - D Lance - C Axe - B | Titania's Axe* |
*Enemy only; joins unequipped.
Heroes
Description
- Mighty Mercenary
- Deputy commander of the Greil Mercenaries. An idealistic former knight who values honor. Appears in Fire Emblem: Path of Radiance.
Base Stats
Rarity:
Mighty Mercenary | Title | ||||
---|---|---|---|---|---|
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 | 17 | 13 | 9 | 4 | 8 |
Skills | Weapon | ||||
Emerald Axe Reciprocal Aid | Axe |
Skills
Weapon
Name | SP Cost | Might | Range | Effects | Rarity |
---|---|---|---|---|---|
Iron Axe | - | 6 | 1 | - | ✯ |
Steel Axe | - | 8 | 1 | - | ✯✯ |
Emerald Axe | - | 8 | 1 | Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage. |
✯✯✯ |
Emerald Axe+ | 300 | 12 | 1 | Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage. |
✯✯✯✯✯ |
Assist
Name | SP Cost | Range | Effects | Rarity |
---|---|---|---|---|
Reciprocal Aid | - | 1 | Swap HP with adjacent ally (neither unit can go above their max HP). | ✯✯✯ |
Passive
Name | SP Cost | Effects | Rarity |
---|---|---|---|
Armored Blow 1 | 50 | Grants Def+2 during combat if unit initiates attack. | - |
Armored Blow 2 | 100 (Required: Armored Blow 1) |
Grants Def+4 during combat if unit initiates attack. | - |
Armored Blow 3 | 200 (Required: Armored Blow 2) |
Grants Def+6 during combat if unit initiates attack. | ✯✯✯✯ |
Guard 1 | 50 | If unit's HP is at 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using other similar skill,only highest value applied.) |
- |
Guard 2 | 100 (Required: Guard 1) |
If unit's HP is at 90% at start of combat, enemy is inflicted with Special cooldown charge -1 (If using other similar skill,only highest value applied.) |
- |
Guard 3 | 200 (Required: Guard 2) |
If unit's HP is at 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using other similar skill,only highest value applied.) |
✯✯✯✯✯ |
Quotes
Path of Radiance
—Titania in a support conversation with Rhys
Heroes
Possible Endings
Radiant Dawn
- Scarlet-Haired Paladin (紅の聖騎士)
- "Titania remained second in command of the mercenaries. Once a year, she visited the graves of her fallen friends."
Non-Canon Appearances
Fire Emblem 0 (Cipher)
Titania is illustrated in the trading card game with the following cards:
Etymology
Titania is the name of the queen of the fairies in the play A Midsummer Night's Dream by William Shakespeare.
Her Japanese name, Tiamat, is a goddess from Babylonian mythology, often associated with the sea and considered to be the embodiment of primordial chaos. Modern culture and video games (such as the Final Fantasy series) tend to depict Tiamat as a dragon or a hydra.
Trivia
- In Fire Emblem: The Sacred Stones, Vanessa's pegasus mount is named Titania.
- In certain chapters of Path of Radiance, if Titania is not deployed for the battle in question, she will appear as an Other Unit to speak with Ike and Soren before the battle begins.
- In the beta version of Path of Radiance, Titania was originally planned to be a Lance Knight, and not a Paladin.