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Tragic Soldiers

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“Count Merlon joined forces with a foreign army to lead a rebellion against the royal family. I must follow my master's orders and do justice to him...”
—Roger, in conversation with Mel

Tragic Soldiers is map 4 in TearRing Saga: Utna Heroes Saga.

Enemy reinforcementsEdit

  • Turn 2: Vega will appear from the southwest.
  • Turn 5: Roger and Mel will begin to move.

ItemsEdit

VillageEdit

  1. Hand Bow (visited by Ruka before Sasha)
  2. Far-Healing Staff

DropEdit

  1. Scimitar (thief)

StrategyEdit

Subjective
Secret Book (Artwork) The following part of this article contains strategy; therefore, it is subjective, and may not work for everyone.

A pretty tricky map because of Roger and Mel. Bring Sasha and Julia to recruit Raquel and Vega respectively, and mounted units to save the northwest village before it gets destroyed.

Mahter joins in the first turn, she is an excellent unit because of her good stats and ability to fly. Keep her away from archers or dismount when in range of them, because Bows are effective towards Pegasus Knights. Move your mounted units forward to save the village, and move Julia south from the first fort to recruit Vega.

Once Sasha reaches the northwest house, she can enter it and recruit Raquel. If Ruka is in your team, let him enter the house before Sasha to recieve a Hand Bow. It is also a prerequisite for activating the event that allows Raquel to kill humans.

Raquel is a rather special unit. She can't kill humans, but will instead leave them at 1 HP. She can kill the monsters that show up later in the game though. As a combat unit, she isn't too good because of said restriction, but she is useful for weakening stuff for other units. You can remove this restriction through an event between Ruka and Raquel in a much later map.

Stay out of Vega's range, and let Julia speak to him, try to keep out of the enemies' range. Vega will duel with Julia and she will be reduced to 1 HP, but Vega will join and give her a Healing Fruit. Julia is vulnerable for the next turn, until she gets healed or heals herself.

Vega is pretty awesome, his personal sword, the Shramm Sword, halves damage recieved and has a high critical rate to boot. He has Heaven Saint allowing him to absorb HP, meaning that he'd be hard to take down.

Roger and Mel will start charging on turn 5. In order to keep them alive, you should surround Roger with female characters so he can't run off and get himself killed. Roger will not attack or counterattack female characters, so they can block his path so Runan can seize the throne. Mahter will help immensely, and once you've surrounded him he can't do much. Mel won't attack since she can't hurt anything.

You can choose to go for the Far-Healing Staff or you can just seize the throne to save time. Mel and Roger will retreat if they are alive; you can recruit them in later maps.


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