The Valkyrie (ヴァルキリー Varukirī) is a horse-mounted combat and support magical class that recurrently appears across the Fire Emblem Series, beginning from Fire Emblem: Binding Blade. The standard promoted form of the Troubadour class, Valkyries wield Staves as their primary equipment of choice for support purposes. They wield magic tomes for combat purposes, though the exact type of weapon varies depending on the title that they appear in.
History in the SeriesEdit
In Genealogy of the Holy War and Thracia 776, Troubadours promote into a version of the Paladin class that is outfitted with Swords, Lances and Staves. Presumably to avoid confusion with the regular Paladin class, this class is later replaced/renamed.
Valkyries make their first formal appearance in Binding Blade and return in the same capacity in Rekka no Ken, where they are the sole promotion of the Troubadour class and wield Anima Magic alongside Staves.
In Path of Radiance and Radiant Dawn, Mist is the only playable Valkyrie. She can promote into this class from the Cleric class and wields both Swords and Staves as her equipment of choice, similar to the female Paladin from the Jugdral titles. Oddly, the Valkyrie class does not count as a horse-mounted class in this title, and is thus immune from sustaining effective damage from horse-slaying weapons like the Horseslayer.
With the onset Awakening and Fates, the Valkyrie class is reverted to how it functioned in Binding Blade and Rekka no Ken, where it is one of the promoted forms of the Troubadour class and is armed with Tomes and Staves as its equipment of choice.
In Fates, the Valkyrie class is made unisex for the first time in the series, and has thus been appropriately renamed to Strategist (ストラテジスト Sutoratejisuto). Strategists are treated as a Nohrian class in this title.
Valkyries are usually deployed as healers, but their fairly decent Magic can also be used for combat purposes. As they are battle maidens on horseback, they can move more spaces than Bishops can. Because of this, they are well equipped to support a fast-moving army without damaging the player's tempo, or to rush to the aid of far-off units in need of healing. Alternatively, if healing isn't needed, they can contribute their own damage. Charges often depend on their ability to finish off most of the nearby enemies during the player phase, so this degree of flexibility is a welcome improvement over the likes of Troubadours and Clerics.
Stat-wise, Valkyries are similar to Bishops, save for their superior Speed and inferior Resistance. Valkyries can be used as a way to absorb hits from opposing magic units, but will often have trouble disposing of them on their own,especially ones that are fast enough to avoid getting doubled. Instead, the player can use Valkyries to safely lure opposing mages into traps, or to protect their allies from enemy mages.
Valkyries are not without their weaknesses. Because they typically promote from staff users, they will usually start off using e-rank tomes,which hinders their otherwise decent magical offense. While they will generally do impressive damage to non-magical opponents that they can double, they typically have extremely poor defenses for promoted units,and often risk getting killed in two or three hits, or on some occasions even one hit.
|FE9||Sol||Occult skill of the Valkyrie and Paladin classes; assign with an Occult Scroll.|
|Base skill of all flying and mounted units.|
Mastery skill of the Valkyrie, Gold Knight and Silver Knight classes.
|Learnt at Level 5.|
Learnt at Level 15.
|Learnt at Level 5 and above.|
Learnt at Level 15 and above.
|Base Class||Promotion Method||Promoted Class(es)|
|FE6||Troubadour||Use a Guiding Ring on a Level 10+ Troubadour.||Valkyrie|
|FE7||Troubadour||Use a Guiding Ring on a Level 10+ Troubadour.||Valkyrie|
|FE8||Troubadour||Use a Guiding Ring on a Level 10+ Troubadour.||Valkyrie|
|FE8||Cleric||Use a Guiding Ring on a Level 10+ Cleric.||Valkyrie|
|Use a Master Seal on a Level 10+ Cleric.|
|Use a Holy Crown on a Level 10+ Cleric or train a Cleric to Level 21.|
|FE13||Troubadour||Use a Master Seal on a Level 10+ Troubadour.||Valkyrie|
|FE14||Troubadour||Use a Master Seal on a Level 10+ Troubadour.||Strategist|
- Cecilia - The Mage General of Etruria and one of the three Etrurian Generals.
- Promotion for: Clarine.
- Promotion for: Mist.
- Promotion for: Mist.
- Pheros - A Valmese general in charge of Fort Steiger and a former priestess of Naga who believes that Walhart is a "god among men".
- Ursula (SpotPass)
- Ethlyn (SpotPass)
- Cecilia (SpotPass)
- Possible promotion for: Maribelle.
- Daniela - A ruthless and arrogant Nohrian tactician (encountered as a boss; must be captured).
- Arete - The deceased second queen of Nohr and Azura's mother.
- Possible promotion for: Elise, Dwyer and Forrest.
In Norse mythology, Valkyries were warrior-maidens and the handmaidens of Odin. They rode through battlefields (either on horseback, wolves or by flying) and brought the worthiest warriors among the slain to Valhalla, the heroes' heaven. They are associated with both ravens and swans. The name "Valkyrie" means "chooser of the slain."
- Valkyries possess the lowest Defense cap out of all promoted classes available in Awakening.