The Villager (村人, Murabito) is a combat physical class that is introduced in Fire Emblem Gaiden. A trainee class that affords little value apart from possessing much potential to grow into valuable assets of the player's army, Villagers primarily wield either Swords or Lances as their weapons of choice.
History in the SeriesEdit
In Gaiden, Villagers (むらびと, Murabito) wield Swords as their weapon of choice. They are regarded as a "zero-tier" class in this title, given that they are able to promote into a variety of first-tier classes, including the Mercenary, Soldier, Archer, Mage and Cavalier classes. Characters of this class promote into any one of these classes when they visit any appropriate shrine upon reaching Level 3, although the class that they promote into is chosen randomly.
Although weak as a class, Villagers have the potential of leveling up infinitely by following the Mercenary path, as the corresponding third-tier class, Dread Fighter, is able to promote back into this class any time after reaching Level 10.
The Villager class returns in Awakening, this time wielding Lances in a manner that is similar to the Recruit class. The class has no promotions and is considered a special class, capping at Level 30. However, unlike most other special classes, it has low stat caps and it is encouraged to reclass into a secondary class to absolve these low caps. It is exclusive to Donnel and is technically a male-only class. Any son of Donnel will inherit the class, however his daughters will not. Male Morgan can inherit the class either from Donnel or a son of Donnel.
In Fates, the class wields Lances as its sole weapon of choice, much like its incarnation in Awakening. The Villager is a fully-fleshed class instead of a trainee-tier one, given that it can directly promote into either the Merchant or the Master of Arms class. It is one of four base classes in Fates that cannot be accessed via a Partner Seal and Friendship Seal, but can be inherited as a tertiary class for a child unit.
|Learnt at Level 1.|
Learnt at Level 15.
|Learnt at Level 1 and above.|
Learnt at Level 10 and above.
|Base Class||Promotion Method||Promoted Class(es)|
|FE2||Villager||Visit a Shrine after reaching Level 3+.||Mercenary|
|FE14||Villager||Use a Master Seal on a Level 10+ Villager.||Merchant|
Master of Arms
- Atlas - A villager from the Mountain Village on Celica's route.
- Kliff - One of Alm's three friends from Ram Village and the youngest of the trio.
- Gray - One of Alm's three friends from the Ram Village.
- Tobin - One of Alm's three friends from the Ram Village.
- Possible promotion for: Saber, Kamui, Jesse, and Deen
- Donnel - An Ylissean villager.
- Holland - A hostile villager who aids the nefarious Nelson in order to support his family.
- Mozu - A Hoshidan villager who is rescued by the Avatar.
- Anthony - A young man who claims to be a former page of the Vallite King.
- Villagers and the unplayable Soldier class share the same battle animations in Awakening.
- In Awakening and Fates, Villagers often seem to take the role of the Civilian in some chapters, frequently appearing as functionally defenseless allied units that must be protected. The exceptions are Holland, who is an enemy, Donnel, who can be recruited, and Morgan who, if he is Donnel's son, starts out as a Villager and can be recruited.
- In Awakening, Villagers boast equal Defense and Resistance, a trait shared with their sister class, Lords, female Great Lords, Tacticians, Grandmasters, Cavaliers, Paladins, Dancers, Manaketes and Grima's personal class. Additionally, they boast equal Strength and Magic, a trait shared by Tacticians, Grandmasters, their sister class and Dancers.
- In Fates, Villagers are the only generic units that cannot be captured. Apart from being the rarest NPCs in-game (they do not appear in Birthright apart from the Arena (those NPCs cannot be captured) and Sophie's Paralogue as allies), the only times they appear as enemies are in Conquest and Revelation as Vallite enemies, which cannot be captured.