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“If I die, so do the hostages! Don't you understand that!?”
—Weissman's battle quote

Weissman (Wiseman in some of the fan translations) is a servant of Raydrik and the first enemy Leif faces in battle. Weissman checked the village for Leif, but found no sign of him. Weissman made the villagers of Fiana talk, but all they said was that Leif was not around. Raydrik had taken Mareeta and Nanna captive then told Weissman to take down Leif when he came back into the village. Upon reaching him, Leif knew that Weissman had hostages with him and they would be executed if he kills the knight. However, Leif prevailed over Weissman then rescued the hostages.

Stats

Starting Class
Sword Armor
LevelHPStrMagSklSpdLckDefBldMovLSMS
526634111110500
SkillsWeaponStarting Items
-FE5 Sword IconSword - DLong Sword

Overview

Weissman's Defense is unbelievably high for this point in the game. The terrain on which he stands gives him a full +10 defense, causing the stat to grow to 21, actually surpassing the natural cap, certainly an oddity for a Chapter 1 boss. Units on the field, whether friendly or hostile, will never be able to surpass Weissman's defense without the aid of a fort or some other defense boosting effect.

Because of his massive defense, conventional means of attack will prove fruitless against him. Thankfully, Weissman is incapable of attacking at a distance and his magic stat (which doubles as Resistance in this game) is terrible. Ranged attacks from Eyvel's Fire Sword and Leif's Light Brand will tear right through him, affording him no chance to retaliate in the process. Dagdar's Hammer and Critical hits from Orsin and Halvan are other alternatives, though they are not as reliable.

Dagdar's Hammer is particularly useful for capturing Weissman, though this is far from necessary as Weissman's Long Sword will not be very useful in the long term.


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