A World Map is a mechanic that was first introduced in Fire Emblem Gaiden.
Unlike games that use more linear storytelling, games that use world maps do not transition straight from one chapter into the next; instead, the player has the option of engaging in skirmishes that appear on the map, or, depending on the game in question, pursuing side-activities such as exploring dungeons or completing Paralogues. In general, because the world map allows more freedom to battle, players have more opportunities to grind for experience and money than in games that do not feature such maps.
Games that feature World MapsEdit
- Fire Emblem Gaiden
- Fire Emblem: The Sacred Stones
- Fire Emblem Awakening
- Fire Emblem Fates (Birthright and Revelation paths only)
- Fire Emblem Echoes: Shadows of Valentia
- TearRing Saga: Utna Heroes Saga